Reactor Core - Alien Isolation Walkthrough Part 20

Reactor Core - Alien Isolation Walkthrough Part 20. Watch more gameplay here: YouTube Playlist The creepy Working Joe's keep coming, this time in hazmat suits! Can I just get back to the xenomorph already? Oh, why did I say that!! In this episode, we search for the reactor core in hopes of restarting the station and resetting the Working Joe's. While we delve deeper into the station, we discover that something sinister seems to be lurking in the heart of the core. Seriously appreciate all the support of late. Thank you for taking the time to become a subscriber.

Comic Review 206 // DC Super Hero Girls: Powerless by Amy Wolfram

When your kids say they are interested in Superheroes, you embrace, inspire and get reading them some funny comics from the library. Up first is the DC Super Hero Girls; not sure if this is part of a series or not, but let's jump in.

Title: DC Super Hero Girls: Powerless

Author: Amy Wolfram

Artist: Agnes Garbowska

Blurb: The DC Super Hero Girls learn what it's like to be POWERLESS in the second original graphic novel based on the hit new Cartoon Network series.

When the electric grid and cloud computing get knocked out on the same night, the Metropolis High Hamsters aren't quite sure how to deal...with a cafeteria that only accepts CASH?! And some girls are more affected than others--Batgirl barely makes it to school without her smartphone, but Green Lantern is mostly determined to keep her friends safe. Speaking of which, has anyone seen Bumblebee?

With half the team out of commission, how will the girls find the source of the problem and fix it before Sweet Justice runs out of non-frozen desserts?!

DC Super Hero Girls: Powerless continues to develop the relationships forged throughout the beloved DC Super Hero Girls series. This story is perfect for ages 6-10 and a great entry point into the DC Universe and graphic novels.

Details: 144 pages, Paperback

Buy on Amazon


First up, this is designed for a 6-10 year age group (which I am well past), and my kids haven't reached it. So some things had to be explained; if reading to your child, I would recommend reading first to see any possible issues or talking points.

The plot was actually quite good. The overall mystery is where/who has taken power. In this tale (which we discovered is in a series), Batgirl takes the lead. This was a clever choice, as this superhero is at a loss without her gadgets. And the story becomes one of growth and realizing your inner strengths and that sometimes you must rely on others for help. A very wholesome plot in a kid's book; I like this.

We also get a lot of characters in this book which was the point of me picking it. I could highlight and show off a great cast of heroes, including Batgirl, Bumblebee, Green Lantern, Supergirl, Wonder Woman, and Zatanna. All are unique and different, allowing the kids to pick their favourites for the rest of the day with little to no arguments.

The artwork is highly cartoony and not for me. But it works well for kids with its bright, colourful imagery. Pairing well with an easy-to-read story. As a dyslexic reader, I found this easy to read, so when it comes, I am sure my kids will enjoy reading the adventure for themselves.

Overall a good for kids to read. Well worth the evening reading to them and then googling the characters to learn more. I believe I have them fixed on Superheroes now, so mission accomplished.

What stories do you enjoy reading to your kids? Drop me a comment, as I would love to know.

Imperium Magazine 3 - Review & Battle Report - Hold Them Back

Part 3 in the Imperium series as I run all 80 Battle Reports from the Warhammer 40,000 Imperium collection from Hachette Partworks and Games Workshop. This will all be a part of the Imperium playlist: YouTube Playlist.

For each issue, I will bring you a fully painted battle report. Using that issues figures and rules. As well as a quick overview of the magazine. Got any questions, please do ask!

Issue Three Hold Them Back. We see my Executioners Assault Space Marines squaring off against three awakened Necron Warriors of the Novokh Dynasty (, all set within War Zone Damasus.

Will the Assault Marines be able to stop the Necrons from deactivating the beacon, or will the Necron Warriors score their third win? Watch now to find out.

Book Review 198 // The Racer by Rock Forsberg

I've sat on this title for way too long. And when you consider this one of my most popular reads of late, I am ashamed for having waited so long. Time to enter the Antigravity Racing League and discover the beginning of these fun stories. Side note: it is accessible on Forsberg's website for free (link below).

Title: The Racer: Antigravity Racing Story (Antigravity Racing League)

Author: Rock Forsberg

Format: Kindle Edition Read for Free here.

Blurb: The Racer: An Antigravity Racing Short Story.

A gifted sixteen-year-old antigravity racer gets an opportunity to rise to the global league, but when the competition gets dirty, he must learn that there's more to success than running fast on the track.


Can't lie. This was a quick read. I should have started with this title before hitting the series, but hindsight is a fantastic gift. 

It is a classic coming-of-age teenage drama piece, as we follow a teenager as he attempts to progress through the antigravity leagues. We have mentors, rivals, challenges and important life lessons along the way. With it being a short story, it was sometimes easy to forget who was who, but you soon catch on. The title itself had an easygoing flow, which made reading it a pleasure and Forsberg is definitely moving into my top three to-read authors of 2022.

I plan to try out some of his other sci-fi and see where that can take us. But for now, all I can say is; to go download this, read it, and if you enjoy it purchase his opening title in the series, the Entrant.

As always, I appreciate you taking a moment to read this, and anything you do to support my channels is greatly appreciated.


Audio Review 90 // Alien: Prototype by Tim Waggoner

Seems like an age since my last Alien title. So I was rather happy to see this audible title pop up in my timeline. I felt I needed a Warhammer break, and this seems to be the perfect title.

Title: Alien: Prototype (Aliens / Predator / Prometheus)

Author: Tim Waggoner

Buy the book via Amazon


Dead cargo!

Venture, a direct rival to the Weyland-Yutani corporation, will accept any risk to crush the competition. Thus, when a corporate spy "acquires" a bizarre, leathery egg from a hijacked vessel, she takes it directly to the Venture testing facility on Jericho 3.

Though unaware of its danger, the scientists there recognize their prize's immeasurable value. Early tests reveal little, however, and they inevitably conclude that they need a human test subject...

Enter Zula Hendricks.

A Jericho 3 security staff member, Colonial Marines veteran Zula Hendricks, has been tasked with training personnel to deal with anything the treacherous planet can throw their way. Yet nothing can prepare them for the horror that appears - a creature more hideous than any Zula has encountered.

Unless stopped, it will kill every human being on the planet. 


I did not expect Zula Hendricks in this tale, and I loved it. That will teach me to not read the blurbs before diving in. In this tale, we have two main, strong female leads. Up first is Zula Hendricks, an ex-colonial Marine now security team trainer and Tamar Prather, a simple procurer of items, aka, a corporate spy for hire. These two characters are set within a corporate station owned by Venture - a similar company to Weyland-Yutani.

The tale starts as all good things do with Tamar procuring an alien egg for Venture. Once there, the scientists begin their tests and realize that the only actual test must involve a human subject (why?). Of course, the shit hits the fan quickly, and soon the base collapses. Luckily Hendricks is nearby and rallies her team for a Xeno hunt!

Ultimately the two main leads are kick ass for different reasons. Hendricks for being the strong, brave leader type and Tamar for the classic save my ass archetype. The scientist is crazy/stupid/evil enough to unleash the monster, and the android though comical at the start becomes a solid character by the end. You can tell Waggoner enjoys the lore and cares about the storytelling process. Everything made sense. Zula being there felt natural and realistic, rather than a forced "hey, use this character" concept. Also, the way they made the Xenomorph even more deadly was well handled and cleverly thought out. All I can say is to watch out for genetic corruption without giving spoilers. The pacing was quick, and at no point did my interest wane. This is an excellent Alien book, and I recommend listening or reading it if a fan of the series.

Have you read it? Let me know in the comments below which title I should seek next. Thank you for reading and supporting the blog.

Blood Bowl 2 league - Game five Elven Union vs Orcs

Game five with the Elven Union in a Blood Bowl 2 league. Finally, have a full team after seeing some actions against a Halfling team. But how will my luck hold against a brutal Orc team?

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Comic Review 205 // Missionary Man: Going South

I’ve had this comic on my shelf for way too long—time to correct the error of my ways and to complete this title. Let’s go!

Title: Missionary Man: Goin’ South

Author: Gordon Ronnie

Artist team: Simon Davis, Alex Ronald, Henry Flint, Jesus Redondo, Roberto Corona, John Burns & Ron Smith.

Format: Hardcover, 216 pages


Preacher Cain- known as the 'Missionary Man' out in the radlands of the Cursed Earth- was once a feared Texas City Judge until he took the Long Walk into the blasted wastes. There he embarked upon a holy mission to bring law to the lawless and God to the godless, one bullet at a time. But Cain's corrupt and ruthless former colleagues in the Lone Star Justice Department see him as a threat- one that they'll take extreme measures to silence...

Unsurprisingly this title is all about ex-Texas Senior Judge Saul Cain. Who now goes by the name Preacher. The main tale for me has to be The Big Sleazy. Which sees us travelling to New Orleans post-nuclear war, the villains are scary, and I want to recreate them for the tabletop somehow. I also enjoyed how they managed to bring the Cursed Earth to life, be it through the clever artwork or the ability to transfer Western-style themes to the post-apocalyptic. I very much enjoyed the escapism of this tale.
The second half has us in the safe hands of John Wagner and travelling through some simple Cursed Earth adventures. It’s an excellent way to end the book.
Ultimately a very safe title. It was a great afternoon escape but in no way an epic.
Have you read it? Let me know. As always, Cheers for reading.

Hello Apollo - Alien Isolation Walkthrough Part 19


Hello Apollo - Alien Isolation Walkthrough Part 19. Watch more gameplay here: YouTube Playlist Alien Isolation

The creepy Working Joe's keep coming, this time in hazmat suits! Can I just get back to the xenomorph already? In this episode, we search for Apollo, the mysterious AI core of the station that has reactivated all these Joes. While we delve deeper into the station, we discover Weyland Yutani's corporate hold may have something to do with the station's downfall.

Seriously appreciate all the support of late. Thank you for taking the time to become a subscriber.

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Book Review 197 // Lair of the Skaven by Tom Huddleston

Hot on the heels of the City of Lifestone comes book two in the Warhammer Adventure series, The Lair of the Skaven. A little fact about me is that a picture of a Skaven got me into Games Workshop. I fell in love with the furry little creatures, and I always wanted an army of them (though it has never happened!).

Title: Lair of the Skaven (Realm Quest #2)

Author: Tom Huddleston

Blurb: Book 2 of the Realm Quest series

Determined to rescue their master, Elio, Kiri, Alish, Thanis, and Kaspar find themselves in danger as they venture into the lair of the Skaven.


The realm-marked heroes are back and facing off against sinister ratmen in their own lair… How will they get out of this?


When their master, Vertigan, is kidnapped, Elio and his friends are determined to try and rescue him. Using a powerful artifact, they forge a magical doorway into a forbidding underground world teeming with Skaven ratmen! Hopelessly outnumbered, Elio, Kiri, Alish, Thanis and Kaspar must use all of their cunnings if they are to find Vertigan and escape alive…

Format: Paperback, 220 pages

Buy Now on Amazon with Kindle


Of course, this book continues the action of the first title, and we plunge into the terrifying world of the Skaven. Straight away, I like this book more than the first. The characters and the plot are established, so more time can be spent on the action and adventure. I enjoyed that we swapped the viewpoint focus to a different character, swapping from Kiri to Elio for this one as he attempts to deal with his insecurities while trying to set himself as a leader.

With less time needed on introductions and world-building, we actually get some good character development which impressed me. I genuinely hope this continues throughout the stories and that we hopefully get a book for each of the kids. This is something that is missing from the 40k versions.

The villain Kreech is most likely the standout for me, and he alone carries me through this title with joy. In my opinion, he overshadows the main plot, which isn't a bad thing, as we end up with a very neatly presented quest with a beginning and an end. Speaking of endings, the cliffhanger is well created and has me ready to move into the next book, well played Tom Huddleston.

Overall a well-written and achieved dungeon adventure. I am more excited for this series than the 40k version, and I can't help but feel the draw to paint Skaven growing within to just find some cheese.

As always, thanks for stopping by and reading!

Audio Review 89 // Pharos by Guy Haley

Back into the full-length Horus Heresy stories with what I believe is Guy Haley's first full story. He has had a lot of excellent short stories, so I am excited to see what he does with more page space.

Title: Pharos (The Horus Heresy #34)

Author: Guy Haley

Blurb: Just as Guilliman's dream of Imperium Secundus seems finally to be realized, the Night Lords launch a complete invasion of distant Sotha. Their target? The mysterious Mount Pharos…

With the noble Emperor Sanguinius ruling from Macragge, Imperium Secundus stands as a lone beacon of hope even as the Warmaster's forces continue to ravage the rest of the galaxy. Roboute Guilliman, still Master of Ultramar, has convinced his brother that Terra has fallen and that the mysterious Mount Pharos on Sotha now holds the key to mankind's future. But the Night Lords, those cruel and pitiless sons of Konrad Curze, have been watching from the shadows and make ready to launch their long-planned attack on the Pharos itself…

Long-running plot threads tie together in a new full-length Horus Heresy novel. Roboute Guilliman's new Imperium faces its first test as the Night Lords, scattered after the events of Prince of Crows, attack in force. And, of course, Curze is still around... the scene with him and Sanguinius facing one another is a Heresy fan's dream come true.


This was an enjoyable read and an incredible full-length Guy Haley story. For my personal tastes, the story starts off slow; there is a lot of build-up and scene setting, which isn't bad, but it slowed the pace down for me. I have noticed that Haley is extremely good at character building; he can create these God-like beings that, at the same time, are flawed and relatable. The bonds of brotherhood between the main characters were almost tear-jerking!

You'll be hard-pressed not to enjoy Daniotoch and Polux. Given the thankless task of operating the Pharos, their goal is to help Guilliman keep Imperium Secundus together (no small charge). They are an improbable duo as one is an Iron Warrior and the other an Imperial Fist, meaning in fluff lore, they would be bitter rivals, but it is from this that Haley builds a friendship that pokes fun at their differences. It made them seem more believable as characters and humanized them to me, the reader. Then facing off against this is everyone's favourite bad guys, the Night Lords. We finally get introduced to some additional characters outside the primary 3 or 4 we have witnessed so far. We get the Kellen Brothers, the Painted Count and Krukesh the Pale (what epic names). These characters, for once, were given some real depth, and for the first time in the series, I felt we had moved past the idea of cold-hearted sadistic and into something more kin to gangers. Of course, they were still brutal and monstrous, but we got to experience the reasoning being it and see the justification of the action from their viewpoint.

But it wasn't all Space Marine action in this book. We also got to experience the war from the Sothan Irregulars and Sergeant Mericus's viewpoint. Though fighting in a war, they stand little chance in these characters helped to ground the story and stop it just being SM on SM action. They actually deserved more page time. I enjoy the view of the average human in a Space Marine war. It helps to remind me that not everyone is a super being.

Overall an enjoyable read. It felt good to have a full-length story again to get stuck into. Unfortunately, it seems the next title is another anthology again, so I may listen to some other audio dramas before leaping into those.

What are your thoughts on this title? Also, if you have read the series, what are your views on the many short stories collected during this period?

As always, thanks for listening.

Blood Bowl: Game 4 Elven Union vs Halflings

Game four with the Elven Union in a Blood Bowl 2 league. After a hard-fought first-ever win in the league versus a Vampire team, I am still reeling from early injuries and death. Will I be able to hold the line against a halfing team with two treemen? Will having both throwers injured crush my chances? Watch to find out.

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Reactor Core - Alien Isolation Walkthrough Part 20

Reactor Core - Alien Isolation Walkthrough Part 20. Watch more gameplay here: YouTube Playlist The creepy Working Joe's keep coming, t...