Comic Review 163 // 2000 AD Judge Dredd Complete Case Files 16

Time to get back into the Complete Case Files Series. We return with Case Files 16, which sees us not dealing with any epic stories, just short tales of Mega-City One adventures, so let us dive in.

Title: Complete Case Files 16

Page Count: 320

Fluff: It's business as usual in Mega-City One. From mutant teddy bear killers to deadly alien predators on the loose, mayhem and madness are as rife as ever. Thankfully Judge Dredd is around to dispense justice, both on the streets and in the classroom!


We start the book off with Firepower, a solid six-page story. Seems like a classic Judge Dredd tale, stupidly over violent and aggressive. It shows Dredd doing best by taking down a horde of Muties and gives us an intense opening tale. This theme of mutants continues into the next adventure with Teddy Bear's Fight, which has us following a mutant that looks like a child teddy bear. This story seems to be purely comical and designed as filler. With this in mind, let us move on. 

The following tale is called Garbage Disposal, roughly based on the idea of an English tv show called the Antique Road Show. We watch as the hosts discover treasures and relics and lead a gang to "collect" items. It is amazing how an object like an original 20th century Frying Pan would be worth so much! We also seem to have a continuing theme as we now deal with a title called Watchdog, quite possibly named after the BBC tv show of the same era at writing. Basically more filler with a very satisfying ending. Talkback is the following short tale in this series as Judge Dredd, with the help of PSI Judge Palmer, tracks down the reason behind the death of a famous talk show DJ. Turns out DJ Cool Johnny Cool had an accident that unlocked his ability to hear people's thoughts. Unfortunately for DJ Cool Johnny Cool, the population loves to hate him, ultimately driving him down a dark path. Then in Twin Block, we get to enjoy the Justice Department at work, setting up a crime to help shakedown the blocks and flush out a criminal organization hidden within. School Bully has us joining Dredd as he teaches a class of Kindergarten kids the joys of the Justice Department while using the kids to catch out a couple of adult criminals.

In Clockwork Pineapple, we finally see the return of the Sovs; as a long-time Dredd fan, I have always found the Sov forces to be an offensive force, but with the Real World Cold war coming to a close, it made sense for the Dredd one to end too. In this tale, we have a delegation of Sovs handing over a precious gift to McGruder, which is soon stolen and on the streets of MC-1. Fearing political fall out Dredd is soon on the case tracking down the music box and removing all who knew of it being stolen. Though not an epic story, it still helps progress world-building and play reference to real-world news.

Then we follow this story with another real-world problem, how the music industry is killing the world with its bad music (LOL). Some people believe this, others don't, but the Muzak Killer believes the world took a wrong turn when music changed in the 21st century. His new goal is to hunt down the people who corrupted the industry and kill them off in hopes of resetting the music and freeing the populous of MC-1 from a life of being in the herd. Of course, Dredd can't allow that and is soon tracking down the Killer, but can Dredd stop him before it is too late?

The Vidders - A small filler piece involving a family from Brit-Cit visiting MC-1. Of course, their video soon goes from classic tourism to a mugging, to Dredd "assisting" them. Ultimately the family ended up worst for wear, but at least they got their Vid.

The Devil, you know - Starts the Democracy arc and introduces Judge Grice (a character I fondly remember from a later story). With Dredd siding with the right to vote, he creates for himself a group of fellow Judges who now hate him. They wrongly believe that if they can remove Dredd, they can cancel the vote and secure their power for good. Of course, it doesn't go to plan, and soon Judges are arresting Judges, and Grice faces time on Titan, but first, he has to face Dredd. Twilight's Last Gleaming - Is the follow-up story, and though not the most exciting, it was needed to close out the Democracy story arc for now. It has Dredd chasing down the final members of Grice's group while also ensuring the Democracy votes go ahead smoothly. As a no surprise result, the Justice Department holds onto power, leading to a march on Justice Central; fearing the worst, Dredd confronts the leader and convinces her that the choice of Democracy is over, not because they say instead the people have chosen so. It is a pretty depressing tale but a great ending to this arc that has grown over the years.

One Better - Has us going back to a pointless and silly one-off tale. It involves a man who constantly wishes to do better than his friends. After a guest spontaneously combusts during dinner, he hopes to outdo them, and his dream comes true after being struck by lighting. Leading to him going nuclear and blowing up an entire Megablock. Overall pure filler and a bit too out there even for a Dredd tale. The Flabfighters - Funny how we can have an out-there adventure that fails to progress the story or the world but then follow it with the perfect example. In Flabfighters, we learn of the inground fighting community who use Fatties to pit fight one another with above-average gory results. Throw into this mess a Cursed Earth Dinosaur, and we have a rip-roaring story! Builds the background of MC-1 and adds some comedy into the storylines. Following the craze of one-shot kinda pointless stories, we get Teddy Choppermitz - a complete rip-off from Edward Scissorhands. An empty tale but one that would have made sense back at release. This then leads us into Rough Guide to Suicide - Another short but slightly sweeter story showcasing the dangers of trends in MC-1. Following the rise in popularity of a vid that shows the best way to commit suicide. Dredd has to work out how to stop the craze before too many citizens off themselves. A very dark story for sure.

Finally, we shift away from the short stories and get a tale we can get behind titled: The Art of Geomancy. This is actually a standout tale in the book; it took a while to appear but has arrived. This is a sequel to the Stan Lee series; in the first story, Stan Lee beats Dredd in a fight, in the second story, Dredd beats Stan Lee regaining his honour and in the third is Stan Lee's assassin guild sending a new assassin to strike down Dredd for making them look weak. The story also sees the return of Max Normal, which automatically makes this the best story in the book. The artwork is beautiful, and we see that Dredd is not invulnerable, an excellent story for sure.

What's going on? We had such a rough run, and now we are getting banger after banger! In this story - Justice 1 - Dredd is assigned aboard Justice 1 to service a 5-week rotation of checking in on the local colonies. But of course, this is Dredd, and we discover two of the crew are having an affair and planning to run from the Justice lifestyle. Unfortunately, Dredd ruins the plan, leaving us with seven dead judges and a wreaked Justice 1. A classic murder mystery story that is brutal and beautiful all at once.

Koole Killers and First of the Many return us back to some meh stories. Up first is Koole Killers, which has us follow a duo of killers getting on with their illegal ways before crossing paths with Dredd and getting themselves killed, pretty standard. Then in First of the Many - we learn about Dredd's first arrest and how, ten years later, the prep still has a score to settle. Overall another meh. Let's move on.

Raptaur - Amazing! A complete rip-off from Alien. Which we all know I love. The hyper-aggressive Alien ends up in megacity one, killing the populous before Dredd goes hunting. But even Dredd suffers a little hiding from the beast! The story ends with Dredd "Killing" the creature, but it would seem a homeless citizen finds a piece still alive and heads off into the city (I believe this creature grows to become the companion to Jack Point in the Simping the Detective).

The Hand of Fate - Though a short tale, it is an excellent standard crime case. A citizen believes he is communicating with satan and goes off on a murder spree before running foul of Dredd. After suffering life-threatening injuries, the prep is put into suspended animation until he can be treated. The reason Dredd states is so they can gain access to his link to satan. A little silly but still a good read with great art.

Then finally, the tales: I was a Teenage Mutant Ninja Priest Killer! and The Boy who Thought he Wasn't - Such weird-looking filler pieces. Not really a fan of these. So at this point, I am just going to close the book and call it.

The highs of this series were the artwork; it had some beautiful-looking stories. Dean Ormston's Raptaur was fantastic, and the artwork by Peter Doherty in Justice 1 I always find enjoyable. But overall, I would say this case file is one of the weaker ones so far, plenty to enjoy but too much to switch off to as well. Ultimately good enough for a true fan to want but also bad enough to turn new fans away. Read with caution.

If you are still reading, you are amazing! Please help by subscribing; it is free to do and means a lot to me as it allows these videos to appear more often.

This video is part of Adventure with Peps blogging:

Solo link to all my social channels. This video was filmed on a Sony ZVE-10, and for those interested, I use Titan Shield Card Protectors for the cards.

Book Review 159 // Princess Monroe and Her Happily Ever After by Jody Smith

Today we have something a little different; as part of my Loves Book Tours group, I had a chance to pick a book to share with my four-year-old daughter. It was a joy to go through this book multiple times and see and hear what was enjoyed. But before diving into that, here are the details.

Disclaimer: I received a copy of this book from the author for this review. All opinions, as always, are my own.

Title: Princess Monroe & Her Happily Ever After

Author: Jody Smith

Artist: Glynise Martin

Edition: Kindle Edition. Published September 27th, 2018 by Purple Butterfly Press


Princess Monroe is the kind of fairy tale we've all been waiting for!

"I am a Princess AND a Warrior." Do you have a daughter who sports tutus and converse shoes with a sword swung over her back? Then she's going to LOVE Princess Monroe, a princess who saves herself!

Princess Monroe is more than just a princess. She's an independent girl with lots of different interests. While her Queen Mom has ideas of finding her a prince, Monroe wants to explore, learn, play, get dirty, and find her own way in the world. As the Princess proves that she can do anything she wants without being saved by a prince, her mom starts to listen. 

Ultimately, Monroe finds her own happy ending.

If you're tired of reading fairy tales about princesses who need a prince to rescue them from your daughter, this spunky little bi-racial Princess is the answer for you.

Author Bio

Jody Smith is a first-time author and longtime believer in fairytales. A former interior designer and store owner, this now present mama, dreamer, and explorer are telling stories outside Mpls, MN. She loves watching her two charismatic girls use their imagination, grit, smarts and whimsy to navigate this world. It inspired her to write a book for all the princesses who can save themselves and for all the mindful mothers who revel in raising strong daughters.


The story starts like most traditional Princess tales, with an account of your typical Princess. The only difference is that she is candid about what she wants from life and instead has to convert her mother into believing that any life is possible and that you don't have to wait for a Prince to save you.

The artwork is entertaining, and the story is straightforward. Monroe's goals for her own future are exciting and varied while being inspiring and creative. As I read to my daughter, I hope it would inspire and intrigue her. It shows that dreams are essential, ambition is important and that you should always communicate your emotions. This is a book all about empowerment, but I do feel my little one may have been a little too young to fully appreciate the tale and the meaning, but I am joyful when the book is now requested at the reading time and hope to continue reading the story in the years to come.

Treat your kids to this beautiful book this festive season. Use the link proved to find it on Amazon (all links usage can lead to me getting a kickback, I thank you for the support).

Princess Monroe and Her Happily Ever After

Beer Review 169 // Pecan Pie Porter by Double Trouble Brewing Co.

I rarely buy into the seasonal brews like pumpkin and pecan pie flavours, but my better half picked up this can of Pecan Pie Porter by Double Trouble, so I felt I best try it.

A robust porter that's enhanced with natural pecan flavour. It's dark, complex and flavourful with malty, roasted, chocolate and nutty aromas leading to flavours of coffee, burnt sugar and chocolate milk. The palate is sweet and creamy, with vanilla and pecan pie tones on the finish. Serve paired with or as a dessert. - LCBO

As you can see, it pours a thick-looking dark brown, with a full, lively light chocolate brown head. The retention of the head is impressive, and it laces the glass all the way down. On aroma, I am getting a considerable amount of chocolate and not much else. As I sip, I get a butter tart sweetness of sugar, followed by some nutty notes. The finish is smooth with just a hint of burnt bitterness. Overall an okay beer, very safe. I found it to be a little thick for a porter, in my personal opinion. Definitely a dessert drink and deserving of buying, but I wait until the season comes again.

As always, I hope you enjoyed this review. Feel free to comment below or seek me out on one of the many social platforms I hang out on. Here is a quick LINK (Solo bio link) to my details.

Looking for an excellent beer drinker's gift? Check this out: Link to Amazon

Cheers to reading this review.

Book Review 158 // Dead Drop by Mike Brooks

I love these Necromunda short stories so much. I fear that when they end, I come to miss the setting and the mini adventures taking place within. This week's tale is Dead Drop by Mike Brooks; looking at the cover, I realize straight away we have another Orlock story. Come Black Library author, give us stories from the other houses! Don't get me wrong, Orlock's are fun, but it seems heavily swung towards them. They are basically the Ultramarines of Necromunda.

Here is the fluff:

A daring raid on a moving transport puts the Road Dogs Orlock gang in danger as rivals seek the same prize and the unexpected strikes.

The Road Dogs, an Orlock gang in the depths of Necromunda's underhive, are on the trail of a big score. Danner Grimjack, the gang's leader, has planned meticulously, and now it all comes down to the execution. As they go into action, the Road Dogs tackle the Steel Crescents, their Van Saar rivals, on a moving transporter. Danner can only hope the prize is worth the hassle…

Author: Mike Brooks

I feel like Mike Brooks must have been watching Mad Max or playing games of Gaslands. If you haven't guessed yet, I can confirm this is a vehicle chase heavy read. The main character Danner Grimjack is the leader of a close-knit gang of Orlocks. The Orlock's territory seems near the edge of the Hive allowing for adventures out in the wastes, which is pretty unique for the setting. The Gang - Road Dogs - have received intel that a rival gang of Van Saars are collecting cargo dropped by a trader in the waste. You would only do this to avoid security checks, meaning it is worth something to someone.

As soon as the ambush is launched, we are treated to a pretty epic car chase action scene, which packs a lot of new world-building scenes into a short amount of time. Once again, I am left wanting more and genuinely hope we get more outside the Hive books soon.

I enjoyed the book; it could easily be transferred into an apocalyptic setting, which shows how timeless these stories can be. But the authentic takeaway for me is now working out a stealth van for delaques to drive around in. Watch this space!

Want to listen to this tale? Here is a link to Amazon to purchase: Dead Drop by Mike Brooks

Robots!! Must be Miniature Monday

Welcome to another Adventures with Peps unboxing.

You know the drill. I recently received my pre-order from Warlord Games. Having already reviewed the Wally Squad (Youtube Link) and the Klegg Hai! (Youtube Link), all I have left is the Mega-City Robots.

Most Mega-City citizens are generally too lazy to get off their backsides and do the menial work these semi-sentient robots perform.

Robots have 'AZI-MOV protocols' forbidding them from harming a human. Yet, some break their programming. Mega-City One has been hit with two major robot-related conflicts. The first was initiated by the rogue 'Call-me-Kenneth' unit. A bloody campaign of extermination against the 'Fleshy Ones' ensued. The second was precipitated by the arch-criminal Nero Narcos, who unleashed hordes of Assassinator Droids' bid to seize control of Mega-City One.

Despite these incidents, robots continue to be an indispensable part of Mega-City life. With Mega-City One's population decimated by recent events, the presence of robots as a tireless workforce has become ever more critical.

Box Contains:

  • 5 Mega-City Robots:
    • DemoBot
    • WarBot
    • SecBot
    • UtilBot
    • MedBot
  • 5 Unit Cards
  • 1 Armoury Car: Repair Kit
  • 1 Big Meg Card: Call-me-Kenneth

If you are still reading, you are amazing! Please help by subscribing; it is free to do and means a lot to me as it allows these videos to appear more often.

This video is part of Adventure with Peps blogging:

Solo link to all my social channels. This video was filmed on a Sony ZVE-10, and for those interested, I use Titan Shield Card Protectors for the cards.

Audio Review 59 // The Predator Hunters and Hunted

Looks like I am back on the Aliens/Predator franchise again. I keep getting hooked to this series again and again. For me, this series just sums up everything I love about true sci-fi. Humanity is weak, and the deep dark is fucking scary!

Today's audiobook is the prequel to the movie The Predator. Let us dive in and get on with it!

Title: The Predator: Hunters And Hunted Official Movie Prequel

Series: (Aliens / Predator / Prometheus)

Author: James A. Moore

Fluff: The official prequel novel leads into the summer blockbuster The Predator, Shane Black's new movie set within the universe of the previous films. With a screenplay by Shane Black and Fred Dekker, the film stars Yvonne Strahovski, Boyd Holbrook, Olivia Munn, Alfie Allen, Thomas Jane, Sterling Brown, Keegan-Michael Key, Edward James Olmos, Jake Busey, and more. Author James ...more.

Get a copy via Amazon:

Published by: Titan Books

Let's get obvious out the way. This is a prequel to The Predator's film; it was designed to bring parties interested in the incoming film and drive excitement. James A. Moore is a great writer, and he quickly absorbs you into the story. There are quite a few characters to remember, which leads to confusion. Still, General Woodhurst, Roger Elliott of the CIA, and Tomlin of the Reapers are the main characters to remember. The Reapers are fantastic and represent a Black Ops group trained to take down Predators, though, at the start of the novel, they are working off theoretical and fighting drug cartels.

I found Roger Elliot's character to be most interesting as he has actually survived a Predator attack before. Having faced off against one in Vietnam. This, of course, led to him being black-listed and treated like a pariah as no one believed his story. But soon, he is proven right.

An interesting twist in this book is the change of perspective throughout the novel. Of course, we have the humans, but we also spend time inside the head of the Predator and get to see how he views the different flora and fauna of Earth and actually how much he respects nature and the hunt. I know we get this in the comics, but this honestly felt refreshing; it would be hard to do in a film, but I hope they will explore more in the future. Another fun aspect of the story is the politics with greedy double-dealings in the search to control advanced alien technology. It was also fun to see the mention Weyland-Yutani at this point.

Let's not beat around the bush. This is an action-packed adventure, the Reapers vs the Predator was some of the standout highlights of the story, and they really deserved more time on this side of it. They were so good and enjoyable to listen to that they deserved an extra 10 minutes to not feel so rushed.

Overall highly recommend it to any Predator fans reading this, plenty of action, plenty of lore/world-building and lots of violence. Go on and treat yourself. You will not regret it.

Do you agree? Let me know in the comments. I hope you enjoyed it? Feel free to comment below or seek me out on one of the many social platforms I hang out on. Here is a quick LINK (Solo bio link) to my details. Cheers to reading this.

Beer Review 168 // A stout with Coffee by Bellwoods Brewery

I feel like Wednesdays are coming around quicker and quicker! This week I headed back to a classic Toronto Brewery and enjoyed another can of Bellwoods beer. A stout with coffee has been a favourite series of mine this year. As Bellwoods explores the different effects different coffee has on the similarly brewed stout. For this one, they used Colombia Huila.

As I pour the 5.5% brew you can't help but notice the pitch-black stout freely splashing into the glass. This beer is lively and soon a rather large head forms. Considering how lively the head was I was impressed to see hang around and the retention is pretty impressive. Fruity, floral notes greeted me on the first stiff. This was soon followed by a bold roasty coffee note. Damn do I love the smell of coffee. The is as expected and greatly enjoyed. You get roasted, almost burnt malts, a delicious floral coffee hit that covers the tongue and a gentle fresh cup of coffee bitterness in the finish.

This is a very enjoyable can of coffee. I highly recommend this or any others from this series. I am learning a lot about how coffee can affect the brew, it's all rather educational!

As always, I hope you enjoyed this review. Feel free to comment below or seek me out on one of the many social platforms I hang out on. Here is a quick LINK (Solo bio link) to my details.

Looking for an excellent beer drinker's gift? Check this out: Link to Amazon

Cheers to reading this review.

Comic Review 162 // 2000 AD Prog 1326

Time to travel back in time, to a simpler time. A time before COVID (remember that!). Today we are going all the way back to February 2003. I am on a solid run of rereading 2000 AD, and I love it. Just look at the cover of this issue, a bright, eye-catching orange, showcasing Slaine in all his glory with a faded Molch lurking in the background. Is it hinting at the story today? Will we have revenge? Time to find out.

Strangely there are only four stories this week. Last week and before, we had five with Sinister Dexter, so I can only assume we have some longer tales this week. As always, we start with:

Judge Dredd vs Aliens: Incubus Part 6. Big Man of Mega-City One Judge Dredd goes toe to toe with a Xenomorph in this one. As Judge Dredd attempts to tackle the alien away from the children's ward, they smash through a window plummeting onto a Zoom Line. We have Dredd facing the Xenomorph only with flares on a high-speed bullet train in classic nail-bitter cliffhangers!

You all know by now I love the artwork, I love Dredd, and I love Xenomorphs. A great story to kick us off.

Slaine: Moloch Part 6. The last issue was brutal, and this issue starts a little slower as we have the funeral for Niamh. During this, we discover Slaine is standing down as the High King of Ireland, and he adventures off to track down Moloch. Jump forward one year, and we are in Albion watching Ukko get information for Slaine on the whereabout of Moloch; we then get an awkward farewell as Slaine seemingly says his last goodbye to the Dwarf sidekick.

Using the information given to him by Ukko, Slaine heads off to an arena to Face off against Moloch. Here Slaine grapples with the demon, and they both plunge towards a pit of Lava, and with that, Book One ends.

What an epic way to end the first part of the series. I will naturally assume Slaine survives but damn, how epic was that!

Caballistics, Inc. Going Underground Part 6. Following on from Miss Simmon's sacrifice, we discover things didn't go as Ravne expected. Instead, it would seem she became a conduit for maybe a demon? Either way, she helps purge the tunnels of the infestation and saves the other team members. As this series comes to an end, we discover that following this mission, the team is renamed Caballistics and that Mr. Ravne is actually a lot older than he appears and is possibly an ex-member of the occult nazi branch. Which explains a lot.

Interesting series. I thought I was coming into a fully fleshed-out story when in fact, it is just the beginning. I am excited to see where it goes.

Nikolai Dante: Hell and High Water Part 6. A bit of a dull episode for Dante this week. After a classic love scene, we see him manipulated to help out the Black Dragons in exchange for the well-being of the two children. The most exciting part of this section was the title of the next installment: The Ballad of the Pirate Queen. Is this hinting at Dante's mother?

Overall this issue was good. Judge Dredd continues to amaze. Slaine was a great ending, and Caballistics, Inc. has me hooked. Dante was meh, but you can't win them all.

Want to learn more about 2000 AD? Why not start with the 2000 AD Encyclopedia (link is via Amazon, and I get a kickback). Thank you for reading, and if you want to chat more, come find me on Instagram.

Miniature Monday // Warlord games Kleggs

An exciting build and unboxing this week as I crack open the Klegg-Hai boxset by Warlord Games. Here are the full product details:

"Klegg-Hai!, Klegg-Hai!, Klegg-hai!" This chilling alien battle cry has echoed across a universe of battlefields, heralding the arrival of the nightmarish Klegg. Mercenary warriors over ten feet tall and resembling an enormous bipedal Crocodile. The Klegg is utterly ruthless in the art of war; surrender is futile as prisoners are not taken – they are eaten!

The Klegg first roamed the streets of the 'Big Meg' during the corrupt reign of Judge Cal. So feared were these vicious extra-terrestrial carnivores that Dredd's victorious Judges attempted to exterminate every last Klegg in the city.

Despite this, the Klegg are born survivors, and small groups can still be found deep in the ruins and slum blocks, ready to fight just for the pleasure of killing or selling their skills to any underworld maniac prepared to pay them; in fresh meat!

3 Klegg Miniatures

1 Unit Card

2 Big Meg Cards: "Klegg-Hai!" & Raining Monsters

If you are still interested, here is the unboxing video.

Comic Background

The Kleggs are a race of carnivorous alien reptiles, infamous in Mega-City One as the mercenaries that kept Cal in power.

Their ferocity, strange mannerisms and propensity for eating their foes dominate others' perception of them, but the Klegg Empire is a force to be reckoned with in outer space. Their society is essentially space empire is a rival to Earth's own. Formal education was rare and only for those born into the ruling high caste; rule of the Empire was gained through "time-honoured traditions of backstabbing and treachery."

They utilize Klegg-Hounds, alien dogs with crocodilian heads, which track enemies by tasting the ground where they have passed.

I am excited to paint these up. I feel these models will look stunning in bright blues, yellows and greens. Now to get basing! As always, thank you for stopping by and viewing the video. If you enjoy it? Please use the following link to watch more and subscribe:

Audio Review 58 // Alien: Invasion: The Rage War, Book 2

Wow, it's been over a year since I listened to Book 1 of the Rage War series. Here is the link if you want to catch up. I left this way too long, but we are back, and we are jumping straight back into the war. A quick catch-up first before we dive in.

We learnt about the Rage through the Incursion story, a group of early colonists who left aboard Fine Colony ships. Their goal was to go into the deep of space and discover new worlds to settle. Instead of a fresh start, they found a creature similar to a giant worm that latches onto their ship and advances their technology beyond current human levels. During this period, they also discover a way to control Xenomorphs and increase their own life span. Once in a position to attack, they head back to the inner sphere, and the Rage War begins. 

Title: Alien: Invasion: The Rage War, Book 2
Written by: Tim Lebbon
Narrated by: John Chancer
Length: 10 hrs and 29 mins
Fluff: The second original novel in an Alien vs. Predator: Rage War series, continuing from Predator: Incursion as Colonial Marines units are being wiped out - and not by the Predators. This is an attack by organized armies of Aliens.


Though set far into the future timeline, Tim Lebbon has created a brilliantly realistic scenario. I can't help but feel terrified for the colonial marines and the outer rim colonies as they are slowly overrun by hoards of Xenomorphs that are organized and able to be transported around. The settings of this story are varied and plentiful, but my preferred story arc is the one set on Hell. An ex-company space station is now completely independent. This is like a wild west space station, brothels, bars, drug dens; it's a fantastic location. I also enjoyed learning more about the Fine ships and life inside the Rage.

But the story has faults; there are now so many characters spread out over so many locations it can feel very disjointed. I don't know how you make it more streamlined, so I guess I should shut up. The other part that disappointed me was the first chapter save. Yes, I know plot armour is solid, but damn, it nearly ruined the story before it began. There is also a depressing arc in the story where we just watch a duo going from worst to worst scenarios. But I want to avoid spoilers, so I will be quiet.

Overall all Alien: Invasion is a great follow-up and another great Tim Lebbon story. I am ready to jump into the third story. Just have to wait for my audible credit, lol.

Buy via Amazon

Do you agree? Let me know in the comments. I hope you enjoyed it? Feel free to comment below or seek me out on one of the many social platforms I hang out on. Here is a quick LINK (Solo bio link) to my details. Cheers to reading this.

Book Review 157 // Paradise by Jonathan Green

Heading deep into the underhive once again. This time I get to experience a new author, Jonathan Green. His piece is titled Paradise, and it has us exploring the hive in a way unknown to me. In a strange turn of events, the setting is the most essential part of the story. It has us following an Orlock gang who uses an Ambot robot to dig through a hive wall after killing off a Goliath gang. They are greeted by the rarest of slights, green foliage as the Ambot breaks through to the other side! 

That's right, an entire hab zone full of plants. There are ferns, fungi and freshwater. As the group searches the area, shit hits the fan, and members start dying off. We soon discover that the infamous Bounty Hunter Nathan Creed is hunting them down to find out who hired them. Turns out this seems to be a continuation of a story arc I know nothing about. Who is Nathan Creed? I guess I best start googling and finding out what I need to read to find out. Overall this was an okay read, nothing mind-blowing. I rather disliked the idea of the Ambot being used again; this all seems like a marketing ploy. It also relies on the reader knowing who Nathan Creed is. As I think more about the story, I feel like this was sadly a bit of a miss. In no way terrible, just a general miss.

As always, I hope you enjoyed this relatively quick review? Feel free to comment below or seek me out on one of the many social platforms I hang out on. Here is a quick LINK (Solo bio link) to my details.

Cheers to reading this.

Search This Blog

Comic Review 163 // 2000 AD Judge Dredd Complete Case Files 16

Time to get back into the Complete Case Files Series. We return with Case Files 16, which sees us not dealing with any epic stories, just sh...