Monday, 27 January 2020

Miniature Monday // 1987 GW Talisman Pirate

Something a little bit different this week as I delve into the past. I was lucky enough to get my hands on a 1987 Talisman Dungeon Pirate via ebay. Now don't worry I am not about to start collecting Talisman, I wanted this model to represent a kookie undercover "Wally" Judge. I can see him hanging out at the bars and slums of sector 102 gaining info on the local gangs.

For the paint scheme I went classic pirate, with a neat little red jacket and enough blue and white strips to last till 2021. I have to admit this was a lot of fun to paint, not sure how I will get him into my games but it is definitely getting a pride of place spot on the display shelf.

Name: Judge Jennings
Department: Wally Squad
Sector House: Sector 102
Alias: Bersheba
Known hideout: Angles Shuggy hall

Notes: Serving as a member of Wally Squad now for five years, Judge Jennings was stationed at Sector 102 to aid Judges with an influx of harbour-side gangs.
Playing the role of a Pirate called Bersheba, Judge Jennings soon discovered people liked to talk to him and share synth-rum. Now one of the main informant gathers in the sector Judge Jennings role has become a permanent role.

As always let me know your thoughts and drop me a comment below. Thanks for reading.

Friday, 24 January 2020

Book Review 69 // Dreddlocked by Stephan Marley

Been a while since we dived into a Judge Dredd novel. This one has sat in the collection for far to long so it is feeling good to get it read and completed. It's also helping my push to start building my Dan Abnett block and the collecting of the Warlord Games Judge Dredd series. This time we are on book three in the virgin series, so let us dive in.

Book Details

Title: Dreddlocked
Author: Stephan Marley
Publisher: Virgin Books
Type: Paperback
Page Count: 288
Commercial Fluff: Mister Cairo, private-eye and wild-psi talent, has been hired to find a missing alien call-girl. But following her trail into the dark Undercity, Cairo realises that more than one girl's life is at stake.


Where to begin. That is the truth of this tale I don't know where to begin. It doesn't feel like a Dredd novel. For over 95% of the book we follow a character known as Mister Cairo. Mister Cairo was born to a whore in the pleasure districts. His initial entrance into the world was brutal as his mother was soon killed by Judge Dredd or at least that is Cairo's belief, he is also a twin but more on that later. Left to grow up in the system Cairo became a private eye in MC-1, and even developed psi abilities that even the Justice system couldn't find. As a character in a world of unemployment he seemingly is financially sound as he owns a hi-tech personal vehicle with state of art clocking devices and A.I systems. I can't workout if it is all bought with his cases payments or if he got them by using his psi abilities.

The story starts as a murder and kidnapping that leads Cairo to discover his mutant twin brother and head into the Undercity to rescue the lady. Ultimately throughout the tale Dredd randomly turns up to remind us this is a Dredd, tale but I don't see the point. The story reads like a pulp novel that just happens to be set in MC-1. Cairo seems to be the luckiest, most skilful man in the world and even a comment is made that he can outdraw Dredd. I'm just left feeling Marley wanted to showcase Cairo and this was his best chance at getting him into the real world.

It would be an easy tale to ignore and not miss anything from. I doubt I will revisit anytime soon. A real shame. Sadly the characters seemed flat and dull and the real lack of Dredd hurts this tale.

Oh well can't win them all.

Thursday, 23 January 2020

Meg 211 // 2000 AD Megazine 211

Pretty happy with the pace of my comic reading and blogging so far into 2020. This time we get back into the Megazine at issue 211. This issue differs from the others as it has two different covers! The first is a creepy greenish blue and red cover, showing Judge Death torturing two people, whilst the other is seemingly a copy of a famous Joker cover and has Judge Death with a camera snapping pictures.

This time we have the following stories Judge Dredd - Sturm und Dang (Part 1), Judge Death - The Wilderness Days (Part 3), Devlin Waugh - Red Tide (Part 10), Xtnct (Part 3), The Bendatti Vendetta - Blooded (Part 3), then all new Charley's War and Harry 20.  I have a good feeling about this issue and it's not because there is no Darkie's Mob.

Judge Dredd - Sturm und Dang (Part 1): Following the destruction of Hope Rising, Judge Dredd heads out into the Cursed Earth as part of a hotdog run, to discover the threat. But if he is to successfully lead the run he will need a guide - here enters Koburn, a disgraced Judge who Dredd believes should have been sent to Titan.
With the guide in place the group head off to hunt down the Mutie army. 10 Judges versus 100 muties I like the sound of those odds. Got to say the artwork is just stunning Carlos Ezquerra is just so perfect in visually describing the world of Dredd.

Judge Death - The Wilderness Days (Part 3): Judge Death is still wandering the Cursed Earth on his one ghoul mission to rid the earth of all human life. With his ride broken, Death is seeking a new way to cross the Cursed Earth, lucky for him he meets two crazies on a drug fuelled killing spree. A fun little tale showing of Death's more fun loving side. Once again the artwork is dark and moody and full of silly quotes.

Charley's War: As might already be known I am not the biggest fan of World War comics, so I won't go too far down this rabbit hole. All I will say is that it is more interesting than Darkie's Mob and Charley is a likeable if stupid character. I won't say I'm super into it, but I am interested to read the next instalments.

Harry Twenty on High Rock: Nope. Just can't do it. I want to enjoy this, it's like classic 80's scifi but I just can't get into it. I'm sorry and disappointed in myself, maybe I will look back and enjoy it in the future.

Devlin Waugh - Red Tide (Part 10): For me the highlight of this tale is the artwork still. The chase and running story arc has been over done in this tale. I'm ready for some real action! Another highlight has to be the weird ass Mudskipper Vampires. It's so quirky and so Waugh. But I seriously hope they move the story on soon.

Xtnct (Part 3): This tale is rapidly losing me. I just don't see where it is going anymore. Even the way the characters talk is starting to anger me. Come on Megazine, let's have a real story beyond the Dreddverses!!

Apocalypse Soon: The horsemen are now on their way to start the Apocalypse, but first they have to drop a ton of horse shit on Tony Blair! Love it, the one pager is out classing the other tales at the moment.

The Bendatti Vendetta - Blooded (Part 3): This tale is at least moving along nicely. Frank has now come face to face with the man he has been chasing. We are also finally treated to the back story of the main character and how his wife and child died in a car crash. Having now enter the Bendatti officially I am excited to see where we go!

With this tale we end the issue. Got to be harsh and say this issue was a miss. With less than half the tales being a hit, I fear we are hitting a bit of low point for the magazine but hopefully it will pick up again.

Let me know your thoughts. Are you a 2000 AD fan?

Wednesday, 22 January 2020

Beer Review 79 // Agamemnon by Omnipollo

Sometimes the world is glorious and one of your favourite breweries start to contract brew out of the country you live in. This is what has happen with Omnipollo brewing, who now brew out of Toronto and sell their beers in the LCBO. So whilst I was buying red wine last week (yes I drink wine), I spotted a can of Agamemnon and knew I had to have it!


Name: Agamemnon

Style: Imperial Stout

Brewery: Omnipollo

Country: Contract brewed in Canada

ABV: 12.5%

Artwork: Karl Grandin @karlgrandin

Commercial Fluff: Invited to brew in the US I wanted to use local ingredients. Agamemnon is an Imperial Stout brewed with maple syrup. Boiled 7 hours - Henok

Own Opinion

Label: I'm a big fan of Karl Grandin's work, and the choice of colours really helps it standout on the shelves. It is definitely getting added to the collection.

Pour: It's thick, it's chewy, it's beautiful. Pitch black, tar like pour with a melted hot chocolate foam head. So beautiful.

Aroma: Maple slaps you in the face faster than fast. Also a nice chocolate and vanilla hit before a roasty coffee aroma kicks in. Mouth is watering.

Taste: It delivers! This is not the light hearted as the sweet notes will overwhelm you. Big sweet hit from the maple, vanilla tag team. Then we get as it warms a little more chocolate and coffee force through. But damn a lot of sugar sweetness in this.

Would I buy it again: Hell yes! Loved it. Delivered everything I hoped for and more. Whilst drinking it, it seems like a melted dessert. But a few moments after finishing the alcohol hit came bringing with a warmth and the feeling of happiness. This beer is great, I really loved it.

Have you drunk it? Let me know in the comments or hit the follow button.

Tuesday, 21 January 2020

Comic Review 72 // Fire and Stone: Aliens

Been a while since I read Fire and Stone: Prometheus. But here we find ourselves delving back into the series as the comic became available via the library. I highlight recommend checking out the first review to refresh yourself on my first thoughts of the series. Then come back and see if issue two is an improvement.


Author: Chris Roberson

Illustrator: Patric Reynolds

Type: Graphic Novel

Publisher: Dark Horse

Page Count: 128

Commercial Fluff: Directly tying in with the Prometheus and Aliens films, this excursion into terror is not to be missed!

An unlikely hero tries to save a small group of researchers and miners from the doomed, deep-space Hadley's Hope colony--which is now infested with vicious xenomorphs! Terraforming engineer Derrick Russell takes control during an outbreak of aliens and leads his desperate survivors onto the Onager, a rickety mining vessel. This role is new to Russell, as are the horrors he and his crew will face both in space and on the strange planet they crash on.


This is part two in the Fire and Stone Series, but you need to understand it is actually the prequel to the Prometheus issues. Which is a little confusing and strange way to go about the series. Up first the artwork is beautiful and sucks you into the tale and makes it worth the cover price for the artwork alone.

Story is pretty standard as seems to be the case with Xenomorph titles. Where this changes a little is the fact that it ties into the Aliens movie. Set on LV-426 we see some of the colonists dealing with the infestation that the marines end up dealing with. A hand full of survivors manage to escape off world using a rundown ship called the Onager  and escape to LV-223.

It's soon discovered they didn't arrive alone and the group fee into the jungle to escape the xeno threat. Here the shit hits the fan with the group coming under constant attack and the discovery of black goo as well. The story is definitely a bit confusing at times as the black goo can seemingly mutate and alter DNA and the whole piece ends on a cliff hanger that I can only assume is answered in either Aliens vs Predator or the Predator issue.

Worth the 30 minutes of reading for the eye candy alone. Now to find the next issue. Have you read the series? Let me know your thoughts below I would love to hear it and I guess I really need to rewatch Prometheus and Covenant again as I find the whole black goo confusing.

Monday, 20 January 2020

Miniature Monday // Street Judge Part 3

Finally finding some time to get some paint on the model! Pretty excited to have made some more progress on my Warlord Games Street Judge. If you want to keep up with project here is part 1 and part 2. Now in no way am I a pro painter, but I feel like I've mastered the tabletop standard.

When I was planning out the model I honestly thought I was going to go down the pure black leather look, but ultimately found it a bit to hard to highlight. Meaning I chicken out and went to the blue side (the shame). Overall I'm pretty happy with the outcome and I would love to hear any thoughts on this.

Street Judge Silar is now up and roaming the streets of Sector 102. Watch this space Spugheads!

Friday, 17 January 2020

Book Review 68 // Pyramids by Terry Pratchett

Following hot on the broom stick of Wyrd Sisters come Pyramids. You know you've read a good book when you find yourself diving straight into the next one without a moments pause! I really hope this one fairs as well as Wyrd Sisters. But enough chat lets jump in!

Book Details

Title: Pyramids (Discworld #7)

Author: Terry Pratchett

Publisher: Corgi

Type: E-Book

Page Count: 380

Commercial Fluff: t's bad enough being new on the job, but Teppic hasn't a clue as to what a pharaoh is supposed to do. After all, he's been trained at Ankh-Morpork's famed assassins' school, across the sea from the Kingdom of the Sun. First, there's the monumental task of building a suitable resting place for Dad -- a pyramid to end all pyramids. Then there are the myriad administrative duties, such as dealing with mad priests, sacred crocodiles, and marching mummies. And to top it all off, the adolescent pharaoh discovers deceit, betrayal - not to mention a headstrong handmaiden - at the heart of his realm.


Pyramids is lucky number 7 in the Discworld series, and I'm still enjoying them! This time Pratchett turns his humour to religion, faith and what loyalty is all about. Set in the desert kingdom of Djelibeybi aka Egypt. Where this tale differs from the others is that it is a stand alone adventure, no classic Discworld characters in this one. Giving Pratchett a bit of freedom to play around with what he is doing.

As a slight non believer, I enjoyed Pratchett's tongue-in-cheek view point on faith, his over the top attack on organised religions and the how stupid traditionalism is when it goes beyond what should be accepted in modern society. He also introduces the idea that camels are in fact amazing mathematicians and playing us dumb humans for fools!

Definitely not the strongest novel in the series but for sure a must read for Pratchett fans.

Thursday, 16 January 2020

Meg 210 // 2000 AD Megazine 210

Welcome back to another Megazine review, hitting the big 210. Which was released in September 2003. The cover is striking with the bold red blood splatters and the rip off of Reservoir Dogs. Can't wait to see what happens in this issue with Mr. Woo and Hong Tong.

So unsurprising there is no new tales in this issues. We have Judge Dredd - Hong Tong Part 2, Judge Death - The Wilderness Days Part 2, Devlin Waugh - Red Tide Part 9, Xtnct Part 2 and The Bendatti Vendetta - Blooded Part 2. Let us jump in and enjoy the issue.

Judge Dredd - Hong Tong Part 2: Holy crap so much action in one strip. Judge Dredd and Mr. Woo finally team up in the ultimate shoot out. So many blam, bdam and daks, in so few pages is crazy. The story pretty much wraps up in a straight forward way, with the criminal captured and a body count that would make a serial killer blush. But of course Dredd can't just leave this alone, and bluntly tells Mr. Woo to book a flight to MC-1 so they can have a rematch, but this time to leave his diplomatic protection next time. Another highlight for me was the Sino-Judges, how on earth do they catch anyone with those crazy ass helmets!

Judge Death - The Wilderness Days Part 2 : Judge Death is slowly crossing the Cursed Earth bringing his form of law to the lawless. In this tale we see a different side to Death. We see a side that is troubled and seconded guessing himself and his purpose. That is until he meets a blind mutant who lends a friendly ear. After Death states his concerns the Mutant still not realising the being is Death, shows him to his special mine, a book mine. With a whole library at his finger tips Death rediscovers new ways to the kill the guilty and is reborn with a new passion. This is a fun tale as we get to see a different side to the superfiend, which we rarely if ever seen.

Devlin Waugh - Red Tide Part 9 : The constant running and being chased is starting to wear thin for me, I get what they are trying to portray but come on! Let's get moving with this tale I want to see where it is going. As always the artwork is gorgeous and a true highlight of the strip.


For me this is the most dull part of the meg, with the WW2 Darkie's Mob strips and then Harry 20. I got to be honest and say these do nothing for me and though I read them I don't want to waste time reviewing them. Let's just move on and hope they end soon.

Xtnct Part 2 : Having officially gone the team are seeking a way to bring down father and get their revenge on the last human. For reasons unknown the team are heading towards an underwater sea fortress containing research scientists cloned from the original founders of the lab. These scientists have discovered a virus that would affect all life but would only kill humans, their goal is give earth a chance by killing those who cause the most damage. Unfortunately this doesn't fit with the teams plans, so they capture the base, killing all inside and destroying the virus. What is the team planing?

The Bendatti Vendetta Part 2 : Following on from the killings of the first issues, the story jumps forwards and we finally start getting some details. The assassin of part 1 is called Faulkner and it would seem the woman who saved him is part of a vigilante group called the Bendatti. An underground group who fight the criminals the normal justice system can't reach. I can see this becoming a full on vigilante strip with some double crossing happening down the road. Either way I am excited to read more of this strip.

Apocalypse Soon: The horsemen of the Apocalypse have finally caught up to their steeds and are back on track to starting the end of the world. Only issue is the US government are watching them and if any apocalypse is going to happen it will be on the USA's terms. Considering these are one page stories I am really enjoying them and can't wait to see where it is all going.

And with that the issue is at an end. Got to be honest this is a 50% mix of enjoyment and boredom. Highlights include Judge Dredd, Judge Death, Xtnct and Bendatti. Low lights shockingly include Devlin which is becoming stale and the entire Gold Section, I am finding that part so pointless and dull.

Would love to hear your thoughts on this. SO drop me a comment below. Until next time enjoy some Sino Judges!

Wednesday, 15 January 2020

Beer Review 78 // El Camino by Lowertown Brewery

New year, new beers. This year I am attempting two things when it comes to beer blogging:

1- Get more of my older posts up and clear my back log.
2- Try out breweries I haven't visited in a while and give them a second chance.

With this in mind I am revisiting Lowertown from Ottawa. The last time I tried a brew from them is from about three or four years ago. I am not going to lie the last time I tried their beers I did not enjoy it, hence the long space between trying beers. Here are the details:


Name: El Camino

Style: Lager

Brewery: Lowertown Brewery

Country: Ottawa, Canada.

ABV: 4.5%

Artwork: Unknown

Commercial Fluff: The El Camino Cerveza takes Bavarian brewing tradition of Caribbean/Mexican Lagers we know today to make a full-flavoured lager at the Lowertown Brewery in Ottawa.

Crisp, smooth, pleasant, and refreshing. This lager is best enjoyed on the patio with some sun and maybe even with a lime on the side.

Pairs well with chicken, tortilla-based dishes, light vinaigrettes, and grilled pub fare.
Own Opinion

Own Opinion

Label: Not the most exciting of artworks. Basically a drawing of the car and the title done in cinema style writing. Got to be honest and say it is a very basic label, seriously doubt it would standout on a shelf.

Pour: Light golden colour, with a healthy white cap on it. Looks clean and clear and is a nice looking beer in a glass.

Aroma: Oh no. Smells like corn. Seriously over the top corn smell coming from this. Not sure I can even drink this.

Taste: Sweet, biscuit malt taste and corn. What a weird combo, it is leaving a stickiness in my mouth which is unpleasant. Send water asap!

Would I buy it again: Nope! No. This ended it's days as a drain pour. I just couldn't get behind the taste. It was way too sweet. I drank like they were attempting a Corona style beer, but failed really bad. Normally I try to find a positive but this time I seriously can't.

As always leave me a comment of thoughts. Especially if you have drank this one. 

Tuesday, 14 January 2020

Comic Review 71 // Aquila - Blood of the Iceni

Sometimes you are just browsing an isle at your local library when something takes you by complete surprise. This happened to me when I saw the tale tell sign of a 2000 AD comic. I was expecting a Judge Dredd tale to appear before me but instead found it to Aquila. Aquila is a tale I have own seen and read a few times pages off. With it seeming set in roman times and leaning heavily on fantasy. So with such little knowledge I thought it would be the perfect read.


Title: Aquila

Author: Gordon Rennie

Illustration: Leigh Gallagher & Patrick Goddard

Type: Graphic Novel

Page Count: 192

Commercial Fluff: He was one of the rebellious gladiator-slaves crucified by the Romans for being part of Spartacus's uprising, and in his dying moments he called out to the gods for vengeance. Something heard him, and brought him back from the dead in exchange for his soul.

He is Aquila, and he is now the unstoppable instrument of Ammit the Devourer, who hungers for the souls of evil men – and Aquila will cross the Roman Empire, from Londinium to Jerusalem to Rome itself, to feed her until his debt has been paid! A stunning historical fantasy from writer Gordon Rennie (Rogue Trooper, Dept of Monsterology) and Leigh Gallagher (Judge Dredd).


Do you like blood? Do you like dark fantasy? A fan of violence? Then guess what! This is the comic for you. It is seriously gore ridden tale, almost to the point of being over done. Our Hero(?) Aquila was once apart of Spartacus' failed rebellion and whilst he cried out at being crucified an angry god answered. In exchange for an immortal life Aquila now hunts down souls for his new master Ammit the Devourer.

During his adventures, we meet Romans, Celts and the founders of Christianity. A true highlight of the comic was the sidekick of Aquila, Felix Fortunatus. A complete coward and self absorbed character he plays well against Aquila and how he manages to survive the fighting is beyond me!

Lowlights of the comic for me has to be the main character Aquila. I found myself not caring, he isn't likeable or even interesting. Then there is magic, how come it exists? What made it exist, why are the gods so active.

It was definitely a fun read, not necessary one I would buy for my collection. It just over did the gore aspects for me, whilst not working on the plot or background. Would love to here your thoughts on this. As always drop me a comment and hit follow! 

Miniature Monday // 1987 GW Talisman Pirate

Something a little bit different this week as I delve into the past. I was lucky enough to get my hands on a 1987 Talisman Dungeon Pira...