Comic Review 228 // Spider-man Bad Luck

Let's Play Warhammer 40k: Space Marine - Episode 9 - House of Secrets

Book Review 219 // Horus Heresy: Corax by Gav Thorpe
It's always nice to dip back into the Horus Heresy and to kick off 2023 we start with the Ravenguard novel Corax. Can you believe this is novel 40, and we are still away off from finishing?
Title: Corax - The Horus Heresy #40
Author: Gav Thorpe
Blurb: The Lord of Ravens, Master of Deliverance, Primarch Corus Corvax of the Raven Guard takes centre stage in a collection of works by Gav Thorpe that explore his campaign of vengeance against Horus' allies and his desperate attempts to hold his Legion together.
After Isstvan, after Deliverance, the Raven Guard still endure. Their primarch Corvus Corax has rallied countless warriors to his banner, striking back at the forces of the Warmaster on every front – from the degenerate hereteks of the Mechanicum to the cruel legionaries of the Sons of Horus, none shall escape his wrath. But although Corax has managed to stall the physical corruption of his own Space Marines, what of their spirit? And what sinister end must await those who dwell forever in the darkness?
This anthology contains Gav Thorpe’s tales of the Raven Guard in the Horus Heresy – the novellas Soulforge and Ravenlord, and short stories ‘ The Shadowmasters,’ ‘ The Value of Fear ’ and ‘ Raptor ’. Also included is the brand new novella Weregeld, taking Corax’s legend to its grim conclusion.
Format: Kindle buy now on Amazon.ca
Review
Going into this title, I didn't realize it was three short stories and three novellas. This straight away excited me; of late, I have been struggling with longer titles, so stories I can jump into, finish, take a break and then come back to really hit home for me.
Now with it being an anthology, I was going to be cheeky and break it into 6 separate reviews, thinking, wow, six weeks of blog posts! But that just seemed lazy of me, so instead we will do one nice long blog post. Grab a cup of tea, and let's get going.
The story starts with a part of Weregeld being used as an introduction. It has Corax and the Raptors, standing with the Space Wolves and an injured Russ, as the traitorous forces of the Alpha Legion, World Eaters and Thousand Sons close around them. This is a strange opening as it jumps us ahead in the timeline. But it also allows the book to read like we are passing through Corax's memories before he faces the final battle.
We then go back to about a year after the Deliverance Lost title. And read Soulforge. The Raven Guard are doing what they do best. Being sneaky fuckers and we join Corax and company as they raid a Word Bearers Ship. Due to one of the Ravens seeking revenge for Isstvan, the action goes a bit awry. And shows how much the Ravens have been damaged by the betrayal. It shows how the legion has to deal with the trauma before functioning once more as it should. The rest of the story is about this very human trauma getting fixed and how they are able to reset their minds with a battle set on a Mechanicum world.The Mechanicum world is pretty cool. With floating barge forges, the battle plays out like a naval battle which was a nice change. We also see the first Defilers in action, which is fun. Overall a great showing off of the Legion's guerrilla spirit.
This then leads us to The Shadowmasters, which introduces us to a new faction of the Raven Guard and the character Mor Deythan. The Shadowmasters are an elite cadre of troops who seemingly gained Corax's abilities of stealth. Now pretty much limited in numbers, they use their skills to infiltrate and assassinate critical targets. This story doesn't move the arc but introduces us to this crucial character and their unique skills.
Ravenlord then dives on into the issue of the Raptors. It has become apparent that though they are loyal, they are ultimately a slight on the Raven Guard. Especially as many look like the monsters found within the Word Bearers Legion. This issue is brought ahead when Corax is faced with the workings of Fabius Bile. Whilst freeing prisoners, it is pointed out that the Raptors look like the creations, so when is the line crossed been hero and monster? Should the Raptors even be allowed to continue?
Ravenlord was an intriguing title. It threw into our minds the idea of traitors still being among the legion. Whilst showing how the pressure of his own secrets is weighing heavy on Corax. Paranoia is seeping in, and I can not assume it will end well.
Wow. Halfway through, and a lot has already happened. Time for two more shorts before the conclusion.
The Value of Fear. Another excellent short story, we get to see a loyalist Night Lord! This time we see how the clash of how to make war comes to a head, as the Nightlord's style of warfare clashes with the Ravens. The argument is a great read, and the chase scene was fun. The ending is clever, and I hope we get more loyal Nightlords soon. It does push home the similarities between the Raven and the Haunter, though.
Raptor was originally an audio drama turned into a short for this book. We join the heavily mutated Lieutenant Navar Hef as he leads the Raptors into an investigation of an in-distress ship. It is soon discovered to belong to the Space Wolves, who made planetfall for one last glorious stand. Wanting vengeance on the Traitors, the Raptors go to the aid of the Wolves and realize their error when they reveal themselves. The Wolves can't overlook the mutations and when combined with Hef's paranoia, leads to bad choices being made.
Damn this was a dark, grim tale. I can already see the fallout of this tale in my mind, and I am excited to see it come to pass. It shows how the Primarch's paranoia has spread and created an air of self-loathing and intolerance. It also shows how narrow-minded the Wolves are as they, too, suffer from a mutation known as the Wulfen, yet can not see past the Raven's version.
Then we finally hit Weregeld. The storyline has progressed, and we are on the verge of the final push to Terra. The story starts off with the Raptors raiding a Night Lords' ship. The Raptors are a changed force, with most of the original "roughs" now dead. Those still alive are becoming lost to the inner beast and it is hard to believe they are Space Marines. Hef is still alive though a sad shadow of his former self. During the story, his shameful act is relieved and it ultimately seals the fate of the Raptors as Corax leads them down a dark, one-way path. At this point, a seemingly broken Corax sends his allies to Terra and confines the Raptors to their cells. And in a vane attempt to make amends rushes his forces to aid a besieged Russ and Space Wolf force. What happens next closes the arc for the Raptors and sets Corax on a path of self-destruction and self-loathing.
This last piece of the book is written as a tragedy. We have a Primarch suffering from paranoia and in discussions. We have commanders questioning every move and motive, and we have an enemy force position to sweep the board and claim Terra. So close to the end of the war, we now have doubt and a loss of hope. We are definitely entering the dark times and the ending of this series.
Let me know what you thought of this title. Did I miss anything?

Audio Review 114 // Luna Mendax by Graham McNeill

Blood Bowl 2 League 3 - Spring Season - Union Elves vs Dark Elves

Comic Review 227 // Spider-man Shock to the System
Does everyone love Spider-man? He seems to be one of those rare Super Heroes I have struggled to find haters for. I am sure they are out there, but for now, in this household, he is the winning hero. We found this title in our local library, and it seems to be volume five in the series but is a complete one-shot tale.
Title: Marvel Action: Spider-Man, Vol. 5: Shock to the System
Author: Brandon Easton
Artist: Fico Ossio
Blurb: Your favourite wall-crawler is back in action, and he's not alone! Middle-grade readers can get tangled up in these all-new adventures of Spider-Man and his amazing friends!
A sinister new villain appears! Miles and Gwen are preparing for the biggest test of their high school careers, but will they stay focused with the team all shaken up over their newest foe, the Shocker? And can they overcome his bad vibes with the exam putting their very futures at stake?
The Marvel Action line from IDW makes the world's most popular superheroes accessible to middle-grade readers through stories emphasizing humour and fun alongside action and super-powered heroics.
Collects issues #1-3 of Marvel Action Spider-Man Vol. Two.
Format: 144 pages, Paperback
Review
Feels like an age since I've seen Shocker! He always came across as a side character, easily defeated by the hero. But in this tale, Shocker is once again an actual threat. Where the heroes so to discover the villain and work out how to defeat them. I also enjoyed the fact that we see the kids using science to solve the problem rather than a straight-up fistfight. This felt I a true Spiderman story of my 80's childhood. The rest of the story deals with the kid's issues as they stumble through schoolwork and personal life issues. Pretty standard stories of a superhero teenager.
The kids loved the story, but I found it a bit disjointed at times and had to check back to make sure a page wasn't missing. Felt like a panel or two had been deleted but no effort was made to keep the flow smooth, which is weird to read through. The artwork was fine. Pretty simple but added no real worth to the story.
As I said the kids loved it which is a plus, but for me, it was average at best.

Imperium Magazine Issue 13 - Battle for the Orb - Review & Battle Report

Comic Review 226 // Devlin Waugh: Swimming in Blood
Time to start heading back into Judge Dredd. I have been missing the series of late but wasn't quite ready to jump the whole hog into the case files, so I thought I would warm up with some Devlin Waugh.
Title: Devlin Waugh: Swimming in Blood
Author: John Smith
Art: Sean Phillips and Steve Yeowell
Blurb: A STUDY IN THE SUBTLE ART OF DISPATCHING UNSPEAKABLE MALEVOLENCE WITH STYLE!
THE MEGA-CITIES THAT ARE HOME TO THE LAST VESTIGES OF HUMANITY are constantly preyed upon by bestial forces from beyond the realms of decency. Thankfully such monstrosities are kept at bay by spiritual envoys employed by Vatican City such as Devlin Waugh – a Brit-Cit born bon viveur and jolly good fellow to boot.
When Vatican precognitive telepaths predict a horrific presence at the underwater prison of
Aquatraz, Devlin is sent in to investigate and uncovers an uncompromising evil which will cause him to cancel elevenses and abandon the Queensbury rules in order to survive!
Created by the pairing of distinguished scribe John Smith (Indigo Prime) and the illustrious artist Sean Phillips (Marvel Zombies), with additional art from Steve Yeowell (Zenith) Swimming in Blood sets the precedent in elegant, pugnacious fiction!
Review
It felt nice to be back in the post-apoc world of Judge Dredd. I am also glad I started on a more light-hearted collection like Waugh. This title is a collection of Devlin's adventures, starting with the title piece "Swimming in Blood."
But who is Devlin Waugh? Well, we already know he is from the timeline of Dredd and the Mega-Cities. But he was born in Brit-Cit and became an Olympic athlete specializing in flower arranging. From this career, he soon joined the Vatican forces as a trained Exorcist Assassin (two words I never imagined putting together) and now travels the world fighting the occult. He enjoys drinking tea and the company of younger men. His personality traits lean heavily into the sadistic side, and whilst his muscular frame isn't just for show, he loves to show it off.
In the title "Swimming in Blood," we are introduced to Devlin, in heart racing vampire adventure full of gore and violence. The Vatican pre-cogs have sensed something a miss, and only Devlin can solve the case. Sent off to the Bahamas, Devlin discovers an unwater prison called Aquatraz has been overrun by Vampires. We get a survivor-style story as Devlin must defeat the Vampires and save the remaining humans. I enjoyed the story, and the ending was excellent, with some Vampires escaping into the ocean whilst Devlin himself succumbs to a Vampire bite!After this main tale, we get a short story titled "Brief Encounter,"- Which sees Devlin heading to MC-1 to partake in a Cat show. Of course, Devlin ignores the rules, is soon facing the chin of justice, and is forced into a screening process that discovers tobacco, alcohol, and a large amount of Blood. Along with porn and other contraband. Lucky for Devlin, he has diplomatic immunity, but that doesn't stop Dredd, who changes gears and goes after Devlin's cat!
Then we move into the second main tale, "Chasing Herod." This story begins by being told through the narration of a paparazzi. Who kindly informs us of Devlin's past before revealing that something is coming and that the world's end has come! Soon Devlin is out of retirement and back, helping the Vatican to save the world. This leads us to a collection of adventures where Devlin teams up with previous villains (unknown to me before this) to save the world! It is full of humour, some great characters and a lively narrative.
We then finish up with "A mouthful of Dust," another one-shot piece, where Devlin helps an old friend to find a cure for a demonic disease. 100% filler, but an okay read if a little flat compared to the Herod tale.
Here is where the book should have ended. Instead, we get one of the old Megazine short stories called "A love like blood." A straightforward and dull tale about an overtly obsessed fan of Devlins. Doesn't really add anything and could have easily been left out. Feels like it was thrown in as an afterthought for the collectors?
Overall I really enjoyed the book, and now I have the thirst for more!

Audio Review 113 // Eye of Terra: The Final Compliance of Sixty-Three Fourteen (Short Story) by Guy Haley

Blood Bowl 2 League 3- Spring Season - Pro-Elves vs Ogres

Comic Review 225 // Green Arrow: Stranded by Brendan Deneen
Continuing my kid's training in the worlds of DC and Marvel. This week we tried Green Arrow, which overall was successful but not knocking Batman or Spiderman away anytime soon.

Let's Play Warhammer 40K: Space Marine - Episode 8 - The Weapon
There is nothing quite like storming an Ork barricade! Join me on this week's adventure as we seek out The Weapon! What on earth is it?
Hit Like and then subscribe. Done that? Great! You can catch up on the series here: YouTube Playlist
What is Space Marine? Well, here is the game fluff.
In Warhammer 40,000 Space Marine, you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles.
A millions-strong Ork horde has invaded an Imperial Forge World, one of the planet-sized factories where the war machines for humanity’s never-ending battle for survival are created. Losing this planet is not an option and be aware of the far more evil threat lurking large in the shadows of this world.

Book Review 218 // Eisenhorn #3: Hereticus by Dan Abnett
Title: Hereticus (Eisenhorn #3)
Author: Dan Abnett
Blurb: Part three of the epic Eisenhorn trilogy returns Inquisitor Eisenhorn, and this time he’s on the edge of treachery. How far can he go before he crosses the line and becomes what he is sworn to hunt?
Eisenhorn seeks the truth behind a string of disappearances centred around a travelling carnival and a pictographer whose images are more than they seem. Inquisitor Eisenhorn has saved worlds and beaten bad guys galore, in short, he's a hero. But he's also done some dodgy things, and they're coming back to haunt him... His struggle to justify his actions (especially the daemon summoning) make this an incredibly compelling read and rounds off the trilogy perfectly.
Format: 416 pages, Paperback
Review
Let's get something straight right away. The back cover story description needs to be corrected. It basically talks about the plot of the other books, not this one; someone must have really F'd up at Black Library. But let us move into the review properly.
Wow, knock-out way to end the series. It builds off the last two stories and then adds an emotional edge. There are many emotional parts which are rather painful to read as we see the Eisenhorn team ripped apart by warfare, intrigue and moral high-grounding. Unfortunately, I can't say too much without ruining the plot. The action is incredible throughout, with, in my opinion, some of the greatest scenes in the series. The ending felt rushed, though, which is a shame. This should have been given the extra page time it deserved and split into two longer books.
As for the characters themselves, we had a lot of camos, some I recognized from Gaunts Ghost, which was an incredible easter egg! It was also lovely to see how Abnett set us up for his spin-off series, and I can wait to get into them.
Ultimately a great way to finish the series, and I am sad to see it go. But it was once again amazing to leap back into a series I have enjoyed for almost 15 years.

Audio Review 112 // The Watcher by CZ Dunn
Title: The Watcher

Let's Play Warhammer 40K: Space Marine - Episode 7 - Whispers of the Dead

Comic Review 224 // Superman Adventures: Lex Luthor
Can stop picking up these titles as I find them at the library. I've never been a fan of Superman, preferring my heroes to have flaws and issues. But I enjoy Lex Luthor as a villain, so I had to try this one out.
Title: Superman Adventures: Lex Luthor, Man of Metropolis
Comic team: Mark Millar, Dean Motter & Evan Dorkin
Blurb: As long as Superman has flown over the skies of Metropolis, one man has always sought to take the brave hero down Lex Luthor! But why does Lex hate Superman so much? See just how devious Superman’s greatest foe is as experiments with Kryptonite run amok. And Lex isn’t just Superman’s enemy here on Earth-their rivalry will take them to Apokolips and back, as seen in this collection of stories set in the world of the Superman: The Animated Series!
Collects Superman Adventures #27, #54-55, and #65-66.
Format: Paperback
Review
Superman Adventures: Lex Luthor, Man of Metropolis, is a weird mix. It looks and feels like the old Saturday morning cartoons. The ones from the '90s or early 2000s? The Justice League era of comics. But the themes of the stories are heavy hitters; we have racism, hatred and villains beyond Lex to handle. It really delves into the very human issues that mould Lex.
Of course, the stories are Luthor-focused, but as mentioned, he is not alone. We get back up characters like Granny Goodness and Livewire, who do a great job of breaking up the tales. Overall a fine collection but definitely designed for a 10+-year-old audience.

Imperium Magazine Issue 12 - Defending the Crypt - Review & Battle Report

Book Review 217 // Angels of Caliban by Gav Thorpe

Audio Review 111 // Wolf Hunt by Graham McNeill

Blood Bowl 2 League 3 - Union Elves vs Lizard Men Stone of the Sun

Comic Review 223 // The Batman & Scooby-Doo Mysteries, Vol. 2
Sometimes you just need some little comedy relief. It wasn't too long ago that I completed Volume 1 of the Batman/Scooby-Doo crossover. I enjoyed it more than I thought I would so I decided I would take the risk on the next title.
Title: The Batman & Scooby-Doo Mysteries, Vol. 2
Author: Sholly Fisch
Artwork: Randy Elliott
The Dark Knight teams with Scooby-Doo and the sleuths of Mystery Inc. to solve mysteries featuring ghosts, phantoms and the supernatural.
Continuing the adventures of Batman and Scooby-Doo as they solve the wackiest mysteries! Shaggy, Velma, Daphne, Fred, and Scooby partner with the one and only Batman!
These stories are great for parents to read with their kids or for fans of these iconic characters of any age.
They’re perfect for filling the Saturday-morning cartoon position in your family-friendly weekend entertainment.
Includes The Batman & Scooby-Doo Mysteries #7-12.
Publisher: DC Comics
Format: 128 pages, Paperback
Review
A little bit different than the first volume as we see the gang teaming up with some more random characters like The Question, The Creeper, and of course the Batman family. We also have some classic DC villains like The Joker, The Riddle etc.
This is a rather fun title once again. It kept myself and the kids entertained for the afternoon and it did read very much like a saturday morning cartoon. But don't be deceived, they have a few (easy to spots) nods to so classic lore, I am sure I missed things that true fans would pick up.
Overall as mentioned I did enjoy reading it, but it wasn't as good as the first volume. But whilst reading this you can tell the team are true fans of the franchise and the love for the stories does come through.

Imperium Magazine Issue 11 - The Psychic Assault- Review & Battle Report
Imperium Magazine Issue 11 - Review & Battle Report - The Psychic Assault is the next installment as I run all 80 Battle Reports from the Warhammer 40,000 Imperium collection from Hachette Partworks and Games Workshop.
This will all be a part of the Imperium playlist: YouTube Playlist. Hit the subscribe button! to not miss out.
For each issue, I will bring you a fully painted battle report. Using that issues figures (if they have some) and rules. As well as a quick overview of the magazine. Got any questions, please do ask!
Imperium Magazine Issue 11 - Contains our first Psychic Character the Space Marine Librarian in Phobos Armour. Designed to be a scout-style character, this is a unique character and exciting addition to the army. For the Battle Report, the librarian faces off against the Royal warden and 3 bases of Necron Scrabs. Will our newest character win the day, or can the Necrons crush the upstart Marine? Currently, the series is 8-2 to the Necrons, so the Marines need to start getting more wins.
Hope you enjoy it and will follow. Cheers!

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