Book Review 192 // Gloomspite by Andy Clark

I am attempting some more Age of Sigmar stories this summer. My reason is that I want to start collecting a small force. I will probably never play, but I want something a little different to paint, and with me dipping my toes into Slaine, I have developed a fantasy urge. I have narrowed that down to a couple of races, one of which is the theme of this book. So let's dive in.

Title: Warhammer Age of Sigmar -Gloomspite

Author: Andy Clark

Publisher: Black Library

Fluff: The Bad Moon looms over the city of Dracothium, and Watch Captain Helena Morthan knows it bodes ill for the town. Can she and grieving warrior Hendrick Saul defeat the plans of the Gloomspite Loonking and save their people?

In the dark corners of the Mortal Realms, the mysterious Gloomspite Gitz go to war, following the trail of their abominable deity. Nowhere is beyond the sight of the Bad Moon, not even those places under Sigmar's protection, like the city of Draconium, sweltering beneath the scalding rain of Aqshy. In this boiling pot of tension, the regent prays to Sigmar for guidance while Captain Helena Morthan puts out fires: blades drawn in the streets, heretical doomsayers preaching the end of days, and insects eating watchmen alive.

When the grieving warrior Hendrick and his warband arrive at the gates with a prophetic warning, Captain Morthan sees a way to save her people. But with Skragrott the Loonking plotting underneath Draconium, and the Bad Moon looming in the sky above, will there be a city left to save?

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Okay. That was a fun story. I straight up enjoyed this one from start to finish. It was well written, with a creepy nursery rhyme opening every act of the story. This helped set the scene perfectly and raised the creeped-out level by no end as you are left guessing how or what the rhyme is hinting at.

The story's primary focus is based on adventurers for hire, a roving band of characters who wouldn't be out of place in a D & D adventure. Following the death of their leader and his death throw warning, the group heads to Draconium to issue a warning of a dire threat heading towards the city. Beyond saying it involves grots would ruin the surprise, so I will stay quiet on that.

In unsurprising Black Library style, everything starts going wrong. Events start going from bad to worst, and soon the city is in utter chaos. There is fighting in the streets and the palace, and it would seem even nature is against them. There is so much happening in the story, yet I was confused at no point.

This was a joy to read. More so than any other tale I have read of late. The characters were at no point safe and could be killed off quickly, which had you fearing for their action and heartbroken at their losses. No epic deed heroes here and definitely no over-the-top epic boss fights. Instead, we get gritty, grim, dangerous, run-in fears adventure, and I loved it!

I highly recommend this title. Just go buy it!

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