Book Review 216 // The Path of Heaven: The Horus Heresy, Book 36 by Chris Wraight


Time for the final book review of 2022! It's time I feel to read a full-length book about the Horus Heresy, I've been treading the path of the audio junkie for too long. Unfortunately for me, the next book is a White Scar title which is a legion I have little love for. Wish me luck!

Title: The Path of Heaven (The Horus Heresy #36)
Author: Chris Wraight
Blurb: For too long had the Vth Legion ranged out beyond the sight of the wider Imperium, remaining ignorant of the Warmaster’s rebellion and the war that inevitably followed. Only once their primarch, Jaghatai Khan, had satisfied himself that the path before them was just and true did the White Scars choose a side, taking the fight to the traitors on every front. But, four years later, the Legion’s unfettered spirit has been broken by relentless attritional warfare against the Death Guard and the Emperor’s Children – the Khan’s Stormseers must find a clear route to Terra if they are to take part in the final, apocalyptic battle.


Review

Yep, still not a fan of the White Scars lol. But that didn't take away from is a great novel. The novel has great pacing, with plenty of action and mystery to keep me intrigued throughout.

It's hard not to talk about these novels without releasing some spoilers so you have been warned (but also this is an old novel so those in the know, know already).

Up first you have hopefully read Scars the earlier title, if not start there. But it would seem the White Scars have been a busy legion. Due to always being on the outskirts of the known galaxy they have found themselves on the wrong side of the enemy lines. Always one to make the most of a bad situation the Khan has been using this chance to harass and destroy the Warmaster's supply lines. Unfortunately for them, this has finally annoyed the traitors enough and a hunting fleet has been sent out to destroy the White Scars.

This book does a great job of moving the story along, finally the plot moves once more! The author Chris Wraight is for sure a great writer, his work on the traitor forces in this title is amazing and makes me wish he would get a chance to do some of them instead of the Scars. I am glad I read this as it feels like a revitalization has taken place and it is time to push on!

Up next would be the Silent war but I am already working through that using audible, so it looks like Angels of Caliban is next, I'm excited for this one as I am a fan of the Dark Angels, the Nightlords and Gav Thorpe!

Audio Review 110 // The Herald of Sanguinius by Andy Smillie

Am I becoming a Blood Angel fan? I know it's hard to believe, but I have enjoyed these Sons of Sanguinius stories. To the point where I have just purchased a set of short stories on audible featuring mainly Blood Angel and Flesh Tearer stories set within the 40k verse. I also have a copy of the 2nd Edition 40k box set, which I feel is begging to be painted in the classic schemes.

But back to the review.

Title: The Herald of Sanguinius

Author: Andy Smillie

Blurb: Crowned as the new Emperor of Imperium Secundus, Sanguinius of the Blood Angels faces the very real threat of betrayal from within his new realm. As ever, it falls to his Sanguinary Guard to protect the primarch, and Commander Azkaellon must resort to the most dire of measures.

Not only is this story a fascinating glimpse into the mind of the Blood Angels Primarch, it also shines light on the origins of another well known character in the history of the IX Legion... 

Buy on Amazon

Review

It's another short tale at just under twenty minutes long. But Smillie manages to squeeze in a lot of detail into this short amount of time. This feels like a prologue to another story, some currently unknown tale that hopefully Smillie is working on? Otherwise, it is just an amazing teaser piece for the 40k nerd in me.

Set within the Imperium Secundus, Sanguinius rest uneasily as tensions build among the mismatched gathered legions. Cracks are forming, and the weight of rulership is threatening to crush both Sanguinius and his sons. This is very obvious within the character Azkaellon leader of the Sanguinary Guard, who has to weigh protecting his gene father whilst attempting to help build a new empire.

This building tension is played out amazingly well within the story, before the reveal at the end. There is no big bolter action or fight scenes, just some true character development, that focuses on the bleak and dangerous setting of the civil war. We see the birth of a future hero for dark times, created in the dying embers of a golden age.

A solid listen, just needs a book to go with it!

Blood Bowl 2 League 3 - Union Elves vs High Elves

 


The first game in Blood Bowl 2 League 3 The Spring League - Union Elves vs High Elves Gameplay.

If you want to watch the rest of the season, click here: YouTube Playlist

Do you play this game? Reach out; let's have a match together.

I hope you enjoy it and will smash the like and follow buttons. Cheers


Comic Review 222 // Slaine the Wanderer by Pat Mills

Whoops, I have fallen behind on my Slaine reading and reviewing, I allowed the library finds to distract me for too long. But no more! Today we return to Slaine.

Title: Sláine: The Wanderer

Author: Pat Mills

Art: Clint Langley

Blurb: Tir Nan Og - the Land of the Young, a mystical place of myth and legend. Celtic warrior Sláine, the first High King of Ireland and Ukko his (un) faithful dwarf sidekick encounter everything from evil magicians and demonically-possessed maidens, to the bloody roots of modern day football, as they roam their world in search of adventure.

Collects:

- The Gong Beater (Progs #1635–#1638)

- The Amber Smuggler (Progs #1662–#1665)

- The Exorcist (Progs #1709–#1712)

- The Mercenary (Progs #1713–#1714 and Prog 2011)

Format: E-Book - 112 pages

Review

As mentioned in the opener I have let too much time pass between the reviews. But what a way to come back. A stand-alone graphic novel collecting four short tales. This is the perfect way to reintroduce me to the series. All the stories are created by Pat Mills so we know what to kind of expect and the art of Clint Langley which is always crazy and epic. I expect a fun read.

It was first of great to have Ukko back, he was absent from Invasions, and I missed him, so having him back in the downtrodden sidekick role was uplifting. The opening Tale 'The Gong Beater" was a fun light-hearted tale like the old Slaine. Seeing Ukko attempting to make some fast cash by turning an Old Cyth Tower into condos. Which ultimately goes wrong when the monsters start arriving.

This seems to be the theme of the book as we have a lot of old-school Slaine adventures, with them getting in trouble and fighting their way out again. It was a great reminder of where Slaine started off with humour and tongue-in-cheek fantasy stories, which have of late been replaced with darker tales. It was also full of cameos of old favourites, like Nest and the Guledig, who were actually nice touches as it showed some of the old characters still existed (it has been feeling like most of the characters had died at this point).

Ultimately if you are a fan of Slaine's early tales you will enjoy these. If on the other hand, you started with Invasions you may be wondering what happened to the heroic Slaine and why is the stupid Dwarf here (ha). The art was good and helps bring the stories to life, but I feel like something is lacking, maybe the palette of colours was dulled down too much? Overall a great refresher to the world of Slaine and I am ready for Books of Scars.

Let's Play Warhammer 40K : Space Marine - Episode 6 - Heart of Darkness

 


Heading back to Space Marines, the game of epic battles as an Ultramarine trying to stem the tide of an Ork Horde. It is time to dive into the sixth episode with level 7, the Heart of Darkness. Watch the rest of the series here: YouTube Playlist

This was a fun level. We found an underground warren of tunnels full of the Ork invaders. Got to battle our way back to the surface and excel in combat suited to the Marines, small spaces and close combat. Damn, this was brutal and bloody.

Hope you enjoy it!


Book Review 215 // Predator: Stalking Shadows by James A. Moore


Time to head back into a love/hate franchise: Predator. Over the years, the Predator series has tried to expand into novels, comics, and video games. Whilst it's received warmth and love in the comics and games industry, it has always struggled in novel format. Though personally, I've enjoyed a few of the older titles in the past. This title Stalking Shadows, is a prequel to a video game I have not played, so I am going in blind. Hopefully, I will enjoy myself and have some fun along the way.

Title: Predator: Stalking Shadows

Author: James A. Moore

Blurb: An action-packed prequel to the new IllFonic video game Predator: Hunting Grounds - revealing deeply buried secrets in the battle between the ultimate hunters and their human prey.

This official prequel novel leads into the new Playstation 4 video game from IllFonic. Predator: Stalking Shadows is the bridge between Predator 2 and the current day continuity. U.S. Marine Scott Devlin takes on a new assignment that begins with the clean-up of a Los Angeles combat scene revealing what appears to be alien weapons and tech. His next mission, to an equatorial jungle, seems like an assault on a drug cartel until his team finds human bodies, skinned and suspended from the trees. Justifiably freaked out, Devlin digs deeper and discovers hidden truths, clandestine agencies, savage opponents... and an unexpected ally.

Format: 336 pages, Paperback

Buy now from Amazon

Review

First up, the bad news. This is a timeline-jumping novel. What I mean is we start in LA in the 1980s and end up in 2019/20. If you hate the 10 years later format, I recommend you avoid this story. This title works for me because I don't mind it when done well.

The feature of this title is Scott Devlin, a US Marine who has become increasingly embroiled within the secret web of the Hunters throughout his career. We experience chance meetings, random green liquid spilled and an accent, muscle bond special operative.

What I like about the novel is the fact that it doesn't focus on one event, one predator or one mission. Instead, we get a very well-thought-through character progression. It is great to go from a fresh-faced, want-to-save-the-world trooper, into a Spec Ops veteran, to a top-secret mission organizer. We learn about his comrades and brothers in arms, and we feel his loss, his excitement, and his anger. This is a very genuine and interesting way to create a predator story. It was refreshing for once to care about the humans in a Predator title, which sounds silly for sure.

I won't go too deep as there are spoilers related to movie plots, and I assume the game so I will end here. Overall a fun read, it captured human nature in a way I hadn't expected and is a great addition to the franchise. Go read it!

Audio Review 109 // Eye of Terra: Sins of the Father (Short Story) by Andy Smillie


Turns out I missed a couple of short stories from the Eye of Terror Anthology set. So let's get about fixing this issue.

Title: Sins of the Father
Author: Andy Smillie
Blurb: As Azkaellon and Amit duel in the ritual Tempest of Angels, the two favoured sons of Sanguinius learn something about their virtues and their weaknesses, of both themselves and each other.

Even during the age of the Horus Heresy, the twin nature of the Blood Angels is beginning to emerge. This story gives a rare glimpse into the mind of the Primarch Sanguinius, and into the fighting styles of his two chosen sons, both warriors who will be pivotal to the Legions future.

Review

Oh damn, that was a short tale, lol! I can't recommend buying it on its own as it will be over way too fast for you to enjoy enough to earn its money. But don't get me wrong it is a great listen-to still. Offering rare insight into Sanguinius and his personal viewpoint on two of his greatest Captains. We get to experience the fear he has for his sons and how he might be able to alter their Legion's destiny.

It is a rather melancholy tale as we all know the Angel has the gift of foresight, can he see past his death and witness the darkness that stretches before his sons? Does he truly believe they can be saved? I just don't know, and I feel neither does Sanguinius.

I hope we get more from Andy Smillie as he did a great job on this piece.

Imperium Magazine Issue 10 - The Legion Assembles - Review & Battle Report

 

Imperium Magazine Issue 10 - Review & Battle Report - The Legion Assembles is the next installment as I run all 80 Battle Reports from the Warhammer 40,000 Imperium collection from Hachette Partworks and Games Workshop.

This will all be a part of the Imperium playlist: YouTube Playlist. Also, smash the subscribe button!

For each issue, I will bring you a fully painted battle report. Using that issues figures and rules. As well as a quick overview of the magazine. Got any questions, please do ask!

Imperium Magazine Issue 10 - is the second of the two-parter as we get to build an entire Necron ten warrior squad. I now have enough to play this week's battle report with these five warriors, made with the Gauss Reaper guns. 10 Necron Warriors vs the might of 3 Assault Marines! Will the Marines win, or can the Necrons get another win? Currently, the series is 7-2 to the Necrons, so the Marines need to start getting more wins.

Hope you enjoy it and will follow. Cheers!

Comic Review 221 // The Batman & Scooby-Doo Mysteries, Vol. 1

 


Why can't I stay away from the comics at the Library? I have so many in my own collection begging to read, but here I am, picking up another fresh title.

Title: The Batman & Scooby-Doo Mysteries, Vol. 1

Author: Ivan Cohen & Sholly Fisch

Art: Randy Elliott & Dario Brizuela

Blurb: The Dark Knight teams up with Scooby-Doo and the sleuths of Mystery Inc. in a series of adventures and mysteries!

It all starts when Batman discovers his original purple gloves are missing—Velma, Shaggy, and Scooby-Doo will have to go back in time to solve the case!

And when a ghost starts haunting the Batcave, there's no one like Scooby-Doo and Mystery Inc. to help Batman get to the bottom of it! Even if the ghost turns out to be fake....how did someone get into the Batcave to create a phony phantom?

Catch these adventures and more in The Batman & Scooby-Doo Mystery Vol. 1, collecting The Batman & Scooby-Doo Mysteries #1-6!

Publisher: DC Comics

Format: 128 pages, Paperback

Buy now on Amazon

Review

Not the first time I have seen a Scooby Doo/Batman crossover. But definitely the first time I've been interested enough to pick it up. My youngest is really getting into Batman, so any chance to read the lighter versions of the Cape Crusader must always be taken!

This was definitely an interesting piece, as each issue/story had us travelling through the different eras of Batman's career. Starting in his earliest days all the way up to the "present". We get some child-friendly fun adventures with time-travelling included. Along with some reappearances of classic characters like Harvey Harris and Ace the Bathound. Also hidden among the artwork are nods to past adventures at even I as a part-time fan recognized.

The artwork was fun, it is very Scooby Doo and Hanna-Barbera, bright, colourful, engaging, and just perfect to get my youngest locked into the storytelling. They did justice to the entire series and the characters involved and it seems like it was produced by a team who truly cared.

Worth the read and I can forsee the youngest requesting it again soon!

Let's Play Warhammer 40K : Space Marine - Episode 5


The Lair of Giants. It is time to dive into the fifth episode with level 6, the Lair of Giants. Watch the rest of the series here: On my kickass YouTube Channel

This was a great level. We found and secured the Inquisitor, who looks badass! Then we travel through the forge to search for an unstable power source. During these travels, we discover the main Ork Warboss and his Weirdboy (who looks epic). This was definitely a fun level to play.

Who else is getting excited about Space Marine 2?

Audio Review 108 // Ghosts Speak Not & Patience by James Swallow


Wow, I am all over the place with these Horus Heresy short stories. I'm not even sure where I am in the timeline anymore. This week we head into the world of Nathaniel Garro (I thought I had completed his adventures), and try to land feet-first back onto the timeline.

Title: Ghosts Speak Not & Patience
Author: James Swallow
Blurb:
Two tales from the Horus Heresy

A former Sister of Silence and a Legionary once of the Death Guard embark on a vital mission for the Sigillite... one that will lead the former XIV Legion warrior back into battle alongside his old captain, Nathaniel Garro...

It's a look at the Death Guard who were imprisoned after their Legion's betrayal, and at how service to Malcador changes those who fight for the Sigillite... for better or worse.

When Nathaniel Garro carried word of the Warmaster’s treachery to Terra, he also brought with him seventy loyal sons of the XIV Legion. Distrusted by their kinsmen, they languished in seclusion on Luna... until now. Amendera Kendel, once a Sister of Silence but more recently in service to the Sigillite, gives Helig Gallor of the Death Guard a new purpose, and a new duty – one that will ultimately see him reunited with his former battle captain on the field of war.

Review

Let's keep things simple and split this in two.

Title: Ghosts Speak Not

This was a very impressive short. We get a reintroduction to Amendera Kendel, formally a Sister of Silence, and a catch-up with the surviving Death Guard Marines from the Flight of Garro (Book 4). This was a needed follow-up adventure for the Deathguard, who had basically been written out of the series for 30+ books. We get interesting characters among them, and I hope we see more of them soon. But of course, Kendel is the star. Having broken vows with her Sisterhood and joining the Sigillite, is almost treated with as much distrust as the Deathguard. Her character is masterfully written and she will become a very interesting character for sure.

The plot was well executed and I'm very much enjoying being back in the Knight Errant arc again.

Title: Patience

Now the reason these two tales come back to back is that Patience is the sequel to Ghosts Speak Not. And is extremely short. One character from the above Deathguard called Gellor finally gets a run at a novel. Set on a ruined planet, that had sided with the Warmaster it shows what happens to those fallen from the Imperium's grace.

In a rare glimpse, we actually get to see how the war is changing the Imperium and those who hope to survive with it. It is a bit melancholic as we finally truly see how the Space Marines are coming to terms with the end of the era and the fact that they can never go back to the old way. One way or another the galaxy has changed and become a much darker unforgiving place.

Paired together these two tales make for a great listen, it is so interesting to see the Errants growing outside of what we knew of Garro. It was also nice to have other characters leading the way, as for such a big galaxy we seem to keep following a core group of "Heroes", well worth listening to.

Audio Review 107 // The Purge by Anthony Reynolds


Join me as I continue my crusade through the short listens of the Horus Heresy. This week sees us in the realm of the Word Bearers. This title is from the Silent War anthology and is written by the talented Anthony Reynolds.

Title: The Purge
Author: Anthony Reynolds
Blurb:
The Shadow Crusade spreads across Ultramar, with the Word Bearers 34th Company falling upon the isolated world of Percepton Primus. As the fighting draws out into a programme of extermination, embittered commander Sor Talgron begins to question his part in Lorgar’s grander scheme – for one who stood beside primarchs and high lords in the grand halls of the Imperial Palace, what glory can there now be in punishing Guilliman’s upstart sons? But the price of doubt is known all too well, and if the Word Bearers are ever to return to Terra in triumph then they must purge the last remnants of such unbelief from the face of the galaxy...

Review

I do enjoy an author that treats the Word Bearers with some respect! I am pretty tidied of the Moustache twirling villains of fanatical religion, who die in droves. But luckily for me, Reynolds manages to keep them strong, important and of a rank deserving in 30k lore.

Reynolds did a great job of making a lineup of likeable characters in such a short space as well as making the main character Sor Talgron a true highlight of the piece. Sor Talgron actually ties into some 40k lore as the Warmonger, which is a name I recognize from some other 40k novels I hope to reread soon. But during this era he is a rare Word Bearer, he is full of honour, and not as zealous to the new religion as we have seen others. And his story is an enjoyable read.

Ultimately another great read from Anthony Reynolds. I'm ready for his next book.

Blood Bowl 3 - Beta Testing the AI system


I am privileged to have got my hands on a BETA key for Blood Bowl 3 by Cyanide Studio. As regular watchers would have seen, I have been enjoying BB2 for a while now, so twelve days of the new game was an offer I couldn't miss.

In this episode, I am testing out the AI team and playing a complete game. I hope you enjoy the peek behind the curtain and will like, comment, and follow on Youtube.

Cheers

Comic Review 220 // Star Wars: War of the Bounty Hunters by Charles Soule


There is something so fun and magical about finding a comic at a library. I can't tell if it is just purely my excitement or the fact that you can see which comics are well-loved. Either way, I could not skip the chance to read this new-to-me Star Wars story.

Title: Star Wars (2020) #3 - War of the Bounty Hunters

Author: Charles Soule

Illustrator: Ramon Rosanas. Rachelle Rosenberg (Colorist)

Blurb: The hunt for Han! Chewbacca has heard from an old friend with intelligence on the location of notorious bounty hunter Boba Fett, who is in possession of the carbon-frozen body of Han Solo. Along with Luke Skywalker, the loyal Wookiee sets off in search of his lost friend, on an adventure to Nar Shadaa…better known as the Smuggler’s Moon! But this mission may prevent plucky astromech droid R2-D2 from passing along a crucial message to Luke — a message that will affect the fate of the entire Jedi Order! The saga of Star Wars continues to surprise!

COLLECTING: Star Wars (2020) 12-18

Format: 168 pages, Paperback

Buy now on Amazon.ca

Review

As is the case these days, I need to do my research, and it turns out this is part way through the series, collecting issues 12 to 18. Classic rookie move on my part. The story seems to be set in two parts, or this might just be the story's theme. But the first seems to focus on the Bounty Hunters, and the other seems to lean hard onto Luke.

Even though I dived in midway, I could appreciate the story arc still, which interestingly seems to be very focused on character development. We see Luke training and growing stronger; we also see him making mistakes and not being perfect, which is always nice to see in a character. It's also nice to have him struggling with the trauma of his Vader encounter, physically and mentally. It truly made him seem like a full character.

Then the other combo of Leia and Lando was great to read. Watching their relationship change throughout the story. They started off utterly distrusting one another to growing respect and, dare I say, a weird friendship? This was an interesting aspect as we watched Leia trying to function daily and be an all-inspiring leader whilst dealing with this longing loss for Hans. This is a painful aspect of the story, some people may not feel it whilst others will. Also, to match the arc, we discover a future hero's parents and experience them meeting for the first time.

All around a great story. It's definitely got me looking for the other titles in the series. And I can't give higher praise than that.

Imperium Magazine Issue 9 - Duel in the Depths - Review & Battle Report

Imperium Magazine Issue 9 - Review & Battle Report - Duel in the Depths is the next installment as I run all 80 Battle Reports from the Warhammer 40,000 Imperium collection from Hachette Partworks and Games Workshop.

This will all be a part of the Youtube Imperium playlist watch here and follow! 

For each issue, I will bring you a fully painted battle report. Using that issues figures and rules. As well as a quick overview of the magazine. Got any questions, please do ask!

Imperium Magazine Issue 9 - is a two-parter as we build an entire Necron ten-warrior squad. With the first five warriors getting built with Guassflayers. Without a whole team, we instead get an HQ vs HQ battle report! Will the Marines win, or can the Necrons get another win? Currently, the series is 7-1 to the Necrons, so the Marines need the win.

Hope you enjoy it and will follow. Cheers!

Book Review 214 // The Shining by Stephen King


Having a bit of a love-hate relationship with Stephen King, I go from enjoying a title to hating it within chapters to loving it once more. So I was intrigued to try out one of his more popular titles. I first grabbed IT, but then I saw the page count and ultimately shied away from it. Then I found the Shining and like most people, I have fond memories of the film so why not try it?

Title: The Shining

Author: Stephen King

Blurb: Jack Torrance's new job at the Overlook Hotel is the perfect chance for a fresh start. As the off-season caretaker at the atmospheric old hotel, he'll have plenty of time to spend reconnecting with his family and working on his writing. But as the harsh winter weather sets in, the idyllic location feels ever more remote...and more sinister. And the only one to notice the strange and terrible forces gathering around the Overlook is Danny Torrance, a uniquely gifted five-year-old.

Review

Right let us be clear, nothing I write will be groundbreaking. This book has been reviewed so many times that there is no clear way to review it. But here are my thoughts.

I love a haunted house story. Raised on Scooby Doo I just can't help but enjoy a story about a house or in this case a hotel that is possibly full of the ghosts of past guests that have died there. The hotel itself was the true highlight of the book as its cyclopean aspect suddenly becomes stifling and oppressive. Leading Jack down the path of madness. This feeling of confinement really hit me harder than I expected and took me by surprise.

Then the characters themselves in the written version are so much more in-depth, they are so much more interesting in the novel than in the film. You can't help but find yourself caring for each character fearing the worst for them and knowing full well what is going to happen does not make it any easier. The family dynamic was on point and their past drama only helps to build the tension as the snow sets in.

Then finally the simple horror of it all. There is no over-arcing boogie man to overcome, too grave to purify or even a doll to burn. This is just straight-up madness grabbing a loved one and turning them into a monster. No jump scares just complete mind fucks. The idea that a family member could just turn on you like Jack does truly terrifies me and I am a lot more concerned for my upcoming trip away at a Vermont Hotel now!

But it was in no way a perfect book, I found myself bored by some chapters. There were what felt like filler pieces that I found dull and wanted to skip. This once more led me to my Love-Hate of King novels as I found myself halfway through becoming bored, and struggling to pick up the book, then it all kicked off again and I was straight back loving it.

Damn it Stephen King, I can't workout if I love you or hate you!

Audio Review 106 // Army of One by Rob Sanders


Within the pages of the Silent War novel sits this Micro/tiny short story simply titled Army of One. No real hint of what it could be about, and the cover gives us zero clues - the first guess I had was about a navigator, but that made no sense with the title. So I had zero ideas of what to expect.

Title: Army of One
Author: Rob Sanders
Blurb: As civil war blazes across the galaxy, the hive world of Proxima Apocryphis turns traitor, and Malcador the Sigillite despatches punishment in the form of a living weapon…
Format: Audio (no affiliate link for this one, it is just way too short, go find it in Silent War).

Review

Did I mention how short this is? Judging by how quick we got through it, it couldn't be more than 1000 words double-spaced! But the theme of the story is epic! An Imperial Assassin is despatched by Malcador to take revenge on the Planetary Governor of Proxima Apocryphis.

The story itself follows the Eversor assassin as he rampages toward his prey. We learn a little about this character to make it interesting, but not enough to care about anyone. It is a self-contained tale, that lacked meat. It doesn't have any spoilers or shock, it lacks depth, and when it ends, you just go meh?

I know Rob Sanders is a great author, they really should have given him more page space to explore the setting, the characters etc. Instead, it felt like a race to the end with no real details in between.

Do better Black Library and definitely don't charge $5 for this. Give it away for free!

Blood Bowl 2 League 2 - Union Elves vs Lizardmen Final Game


The seventh and final game in Blood Bowl 2 League 2 - Union Elves vs Lizardmen Gameplay, the Winter league.

Today is an auto-win league game, this lizardmen team is in second place, and even if they win, I still get the league. So this game is all about playing for fun. If you want to watch the rest of the season, click here: LINK to my YouTube channel Adventures with Peps

If you play this game, reach out; maybe we can have a match together?

I hope you enjoy it and will smash the like and follow buttons. Cheers

My key equipment: Blue Yeti Nano // Sony Alpha ZV-E10 

DISCLAIMER: This video and description contain affiliate links. As an Amazon Associate, I earn from qualifying purchases.

Comic Review 219 // Judge Dredd: False Witness by IDW Brandon Easton


Seems like an age since I last read a Judge Dredd comic, I've been very much lost in Slaine and library finds of late. So when I discovered this IDW Dredd on a shelf at the local library I knew I had to grab it!

Title: Judge Dredd: False Witness

Author: Brandon Easton

Art: Kei Zama

Blurb:

Justice Academy drop-out Mathias Lincoln always survived by sub-legal means, but after uncovering a vast conspiracy, he finds himself pursued by legendary lawman Judge Dredd!

Get ready for a street-level look at justice in Mega-City One as one person fights to expose the darkest secrets of the rich and powerful in a thrilling mystery set against a backdrop of media manipulation and social unrest.

Format: 96 pages, Paperback

Buy Now off Amazon.ca

Review

IDW has truly turned real life into Judge Dredd piece. It saddens me that I can watch the news and see the same story being played out across the world. This is a classic piece of political/news satire. 

This has modern-day America written all over but of course, thrown into the world of Dredd. It's a classic story arc of a quest for a better life, and then the car crash of watching those dreams be crushed in a corrupt big city. 

The main character is interesting. Mathias Lincoln is a Justice Department drop-out, he only flunked due to being an illegal immigrant. Somehow he has managed to stay in the city and now acts as a fixer for rich clients. He will acquire anything you want for a price and not ask questions. Of course, he ultimately asks a question and soon finds out that Cursed Earth children are going missing throughout the immigrant sector. And it is somehow connected to his client.

As the questions get more confusing (as well as the story itself) we soon see the Justice Department is involved and Mathias is framed for the murder of a media personality who is anti-immigration. Trying to clear his name, Mathias must evade the city that hates him and the lawman hot on his heels...Judge Dredd.

Overall it has a pretty standard plot, but I fear the author lost track of where they were taking us. Midway through it felt pretty jumbled up and I found myself re-reading sections to clear up what was happening. Art was the saving grace and I was rather than back by a lot of it. The story has definitely reignited my need to read more Dredd. Just maybe not IDW versions.

Well as always let me know your thoughts and if you have read it.

Let's Play Warhammer 40K : Space Marine - Episode 4

 


In the shadow of Titans. It is time to dive into the fourth and fifth episodes. Watch the rest of the series here: Link to my YouTube channel Adventures with Peps

We continue our advance into the Titan factory and discover a mysterious Inquisitor is active in the area. What could he be to?

What is Space Marine? Well, here is the game fluff.


In Warhammer 40,000 Space Marine, you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles.

A millions-strong Ork horde has invaded an Imperial Forge World, one of the planet-sized factories where the war machines for humanity’s never-ending battle for survival are created. Losing this planet is not an option and be aware of the far more evil threat lurking large in the shadows of this world.

DEVASTATING WEAPONRY

Experience 40,000 years of combat, evolved. Enhance your vast arsenal as you unlock new weapons, upgrades, armor & abilities through an accessible progression system. This devastating weaponry empowers players to deliver bone crushing violence and dismemberment to their enemies.

BLOCKBUSTER ENTERTAINMENT

With an Imperial liberation fleet en-route, the Ultramarines are sent in to hold key locations until reinforcements arrive. Captain Titus and a squad of Ultramarine veterans use the bolter and chainsword to take the fight to the enemies of mankind.

BRUTAL 8VS8 ONLINE COMBAT

Form your own Space Marine squad or Chaos Space Marine warband and face off in 8 vs 8 online matches. Gain experience and unlock new weapons and armor to customize the Devastator, Assault, and Tactical Marine classes.

Buy the game via Amazon.

Support the channel

My Gear: Blue Yeti Nano // Sony Alpha ZV-E10


DISCLAIMER: This video and description contain affiliate links. As an Amazon Associate, I earn from qualifying purchases.

Book Review 213 // Eisenhorn: Malleus by Dan Abnett

Dan Abnett - Malleus

My reading has slowed a little late, primarily due to my own fault, as I attempted a beast of a book for me! Lesson learnt. I've now finished that book, and a review will soon follow, but I found myself craving some Dan Abnett, so I knew I had to grab Malleus off the shelf and dive in.

Title: Eisenhorn: Malleus

Author: Dan Abnett

Blurb: Part two of the epic Eisenhorn trilogy returns

A century after his recovery of the alien Necroteuch, Gregor Eisenhorn is one of the Imperial Inquisition’s most celebrated agents. But when a face from his past returns to haunt him, and he is implicated in a great tragedy that devastates the world of Thracian Primaris, Eisenhorn’s universe crumbles around him. The daemon Cherubael is back, and seeks to bring the inquisitor to ruin – either by his death, or by turning him to the service of the Dark Gods.

Review

Damn, do I love a Dan Abnett spun tale. This was just as fun and epic as the first novel and did so well at keeping some of the loose threads active. The opening chapters are some of my favourites from any Black Library book, with the attention to detail and characters so well worked out.

Also, the introduction to Ravenor is just perfect, along with the over-arcing villain of this title. This book, for me, also takes us from the sandbox of a couple planets to actually travelling the galaxy, with a rarely done trip to Cadia (RIP). And though it was galaxy-spanning with its travelling, it did a great job of keeping you focused on the prize and key characters, whilst hinting enough about the secondary cast to make you super intrigued.

Ah, I hate sounding like an Abnett fanboy, but damn does he know how to hook me to a story, great job and I highly recommend reading it. As I type this I have the next title on my desk and I feel my slowdown has come to end.

Audio Review 105 // Distant Echoes of Old Night by Rob Sanders

 


Time for some Death Guard action in my short story 30k listening schedule. Seems like a while since we had some proper Deathguard, not those hiding away on Luna. So let's just jump in.

Title: Distant Echoes of Old Night
Author: Rob Sanders
Blurb: Death Guard Chaplain Murnau has shot down an Imperial Fists vessel on a dismal backwater world, and the forces under his command are closing in on the wreckage. With his mission clear in his mind to leave no survivors, Murnau unleashes one of his Legion’s most deadly units – the fearsome and infamous Destroyers.

This story was originally published in the Games Day Anthology 2012/2013.

Review

Now this story feels a bit like a miniature promo piece. Hear me out. Until this story, we have heard very little about the Destroyer squads in the legions. Primarily, there has been a random character here or there. But for the most part, we have very little; I would even say the Destroyer units are on the verge of decommissioning by the time these stories are set. Yet here we are with a total force of them ready to star front and centre.

The story follows one Chaplain Murnau of the DG, whose task is to dispatch off the final resistance warriors of the Imperial Fists aboard their vessel, which, following a horrific attack, has crashed on a feral world, which has also conveniently been bombarded by bio-weapons (seeing a theme here).

Overall a very good story about close-quarter fighting with many claustrophobics settings involved. It was enjoyable to learn and discover more about the Destroyers and that alone is worth the price of admission. Rob Sanders did a great job of keeping me interested and wondering what will happen next. But sadly I feel that will never get answered.

What were your thoughts on this story? Cheers for reading.

Blood Bowl 3 - Beta Testing the Tutorial Playthrough


I am privileged to have got my hands on a BETA key for Blood Bowl 3 by Cyanide Studio. As regular watchers would have seen, I have been enjoying BB2 for a while now, so twelve days of the new game was an offer I couldn't miss.

In this episode, I am testing the tutorial playthrough and messing around with making the team. I hope you enjoy the peek behind the curtain and will like, comment and follow.

Cheers

Support the channel

Warlord Games / 2000 AD: Judge Dredd Citi-Def paint guide

 

Citizen Defence Groups (or Citi-Def) are formal militias in Mega-City One and Texas City, with a different group for each city block. It's unclear exactly when they started, but they are a significant part of the city's defence policy (as well as a recurring problem).

The members are part-time, and while there are dedicated professionals in the ranks, many 'weekend warriors' also signed up because they watched too many vid-slugs.

Their uniforms vary wildly from block to block (and artist to artist) and are presumably modified.

The idea of the Citi-Defs is that they will defend their blocks from disaster or attack and assist the Judges. In practice, the Citi-Defs are often inadequately trained, full of bored and belligerent citizens, and often cause problems: Citi-Defs has been involved in block wars, disastrous training exercises, secessions, and the like.

The Chief Judge only places them on active alert during emergencies for fear of what they might do otherwise. During Chaos Day, enraged Citi-Def units were a critical threat that drove the Judges out of sectors. Their most prominent positive role was in the Apocalypse War. Citi-Def soldiers fought bravely against the East Meg One invaders, working directly with the remnants of the Justice Department. They subsequently fought for the city during Judgement Day and in Nero Narcos' Second Robot War, and some loyalist groups helped the Judges secure blocks during Chaos Day.

My Def squads are from the Dan Abnett Block in Sector 102 and are known as the Bluebloods (named after a Gaunt's Ghosts regiment written by Abnett). They are incredibly proud and arrogant, believing themselves to be better than those around them, leading them on more than one occasion to take the law into their own hands. Created by the now self-titled Captain Sturm after discovering a copy of Blueblood, the squad has grown in power and resources and has influence over the Block Board, allowing them to control more of the Dan Abnett block.

Looks like this group will soon be getting a visit from the Justice Department.

Citi -Def Warlord Games and Citi-Def Booster

Let's Play Warhammer 40K : Space Marine - Episode 3

 


Into the belly of the beast. It is time to dive into the third episode. Watch the rest of the series here: YouTube Playlist

We enter the main defence bastion and get lost in the halls. As swarms of Orks rampage towards us! Will I survive? How many times will I get killed off?


What is Space Marine? Well, here is the game fluff.


In Warhammer 40,000 Space Marine, you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles.


A millions-strong Ork horde has invaded an Imperial Forge World, one of the planet-sized factories where the war machines for humanity’s never-ending battle for survival are created. Losing this planet is not an option and be aware of the far more evil threat lurking large in the shadows of this world.


DEVASTATING WEAPONRY

Experience 40,000 years of combat, evolved. Enhance your vast arsenal as you unlock new weapons, upgrades, armour & abilities through an accessible progression system. This devastating weaponry empowers players to deliver bone-crushing violence and dismemberment to their enemies.


BLOCKBUSTER ENTERTAINMENT

With an Imperial liberation fleet en route, the Ultramarines are sent in to hold key locations until reinforcements arrive. Captain Titus and a squad of Ultramarine veterans use the bolter and chainsword to take the fight to the enemies of mankind.


BRUTAL 8VS8 ONLINE COMBAT

Form your own Space Marine squad or Chaos Space Marine Warband and face off in 8 vs 8 online matches. Gain experience and unlock new weapons and armour to customize the Devastator, Assault, and Tactical Marine classes.

Buy the game via Amazon

Support the channel

DISCLAIMER: This video and description contain affiliate links. As an Amazon Associate, I earn from qualifying purchases.

Book Review 212 // The BFG by Roald Dahl


As mentioned in another post, I have been struggling with my reading of late. I seem to be going through a slow reading period. It normally passes, but until then I am focusing on reading to my kids. They recently discovered Roald Dahl's books and have been enjoying the tales. Though I personally was a fan of these I also have come to understand that they have problem areas that have to be discussed when reached.

Title: The BFG
Author: Roald Dahl
Illustrator: Quentin Blake
Blurb: Captured by a giant! The BFG is no ordinary bone-crunching giant. He is far too nice and jumbly. It's lucky for Sophie that he is. Had she been carried off in the middle of the night by the Bloodbottler, the Fleshlumpeater, the Bonecruncher, or any of the other giants-rather than the BFG-she would have soon become breakfast.

When Sophie hears that they are flush-bunking off in England to swollomp a few nice little chiddlers, she decides she must stop them once and for all. And the BFG is going to help her!

 
Format: 199 pages, Hardback

Review

As mentioned, I like many, enjoyed the BFG and wanted to share this with the kids. It is also such a well-known title that I can't add much new information to the review. It has such a fun, lightheartedness to it. It fills the imagination with giants and humour. 

What is truly well done by Dahl is the combining of the real world with the fantasy world. You end up with a mashed landscape that has you questioning what is around the corner and if that shadow that moved outside was actually a giant. After reading we had collective fun hunting giants around the house and yard and for this alone reading, the story was worthwhile.

But for me, it definitely felt different. Firstly the humour is on point and very obvious, but made it seem more fun. The kids enjoyed it as a funny word, but as an adult, you understand the meaning which makes it more magical. But as I mentioned the book is not without its problems, suffering from some 1970s stereotyping and just low-level humour. In some lines, I skipped with the kids and in others, we chatted about why they are wrong and poorly chosen. I feel it is important to point this out to kids so they start noticing these issues while allowing them to still enjoy a fun story.

Overall a fun and entertaining story, revisiting a book I read twenty-five plus years ago.

Audio Review 104 // Heart of Rage by James Swallow

 


Moving away from the 30k verse for a bit to travel ahead in time, the 40k. The next few adventures will focus on the true Angels of Death, the Blood Angels and the Dark Angels. Both have been around since the dawn of 40k in the 80's so I have high hopes for the upcoming titles. So let us jump in with the first.

Title: Heart of Rage
Author: James Swallow
Narrator: Toby Longworth
Blurb: Aboard the Imperial Navy frigate Emathia, Brother-Librarian Nord and Brother-sergeant Kale of the Blood Angels make a startling discovery - an alien Tyranid hive ship, half-destroyed and drifting through space! Under orders from the Magos Xeren, the Blood Angels board the ship to locate a lost scout team. But their fate is far from straightforward. Little do Nord and Kale realize the horrors awaiting them. For they not only risk their bodies but their very sanity as well.

This Blood Angels audio drama pits the noble sons of Sanguinius against the Tyranids - a classic Warhammer 40,000 matchup. Not only is the story full of visceral action, but also gives an insight into the psychological horror of the Tyranid menace.

Running Time:75 Minutes.

Review

As you may have all noticed, I am enjoying a lot of audiobooks of late. The reason for this is a general feeling of burnout to read out. It always happens this time of year as I am distracted by the fall, but this is a win for me as I double down on the audio stories. So Heart of Rage was actually one of the first official audio dramas to be created for Black Library. And what a way to start, the sound effects and music really help to suck you in. It truly created a scary story for the narrator to work in.

We join a team on a mission for a Magos of the Biologis Mechanics. Their mission is to search and locate a missing scout force. The Team is led by Sergeant Kale and Librarian Nord of the highly loved Blood Angels chapters. As they close to the target floating through space, the team soon learns they are heading into a Tyranid Hive Ship (quite possibly one of the most dangerous locations to be found within the 40k galaxy) and that their goal may not willingly want to come back.

We are treated to a story of intrigue and betrayal, with the story itself borrowing a lot of classic sci-fi arcs. Toby Longsworth once again brings to life a cast of characters that hook you in for the entire story, whilst James Swallow creates another absorbing story that held me from start to finish.

At 71 minutes this made for the perfect length to enjoy in a sitting. As I sat listening with my headphones on I couldn't help but jump now and again. This for me was a great tale, especially as I got an Alien-vibe from the overall story and this is a style of story telling I love the most.

Great work Black Library!

Blood Bowl 2 League 2 - Union Elves vs Wood Elves Gameplay


 The sixth game in Blood Bowl 2 League 2 - Union Elves vs Wood Elves Gameplay, the Winter league.

Today will be facing off against our kin in the shape of a wood elf Team. For more Blood Bowl action, click here: YouTube Playlist @adventureswithpeps

If you play, reach out; maybe we can have a match together?

This was a fun matchup, as I have not played against wood elves yet. It was a team I was tempted to play with, and they surprisingly hit hard!

I hope you enjoy it and will smash the like and follow buttons. Cheers

Equipment used: Blue Yeti Nano // Sony Alpha ZV-E10

Support the Blog: Kofi

DISCLAIMER: This video and description contain affiliate links. As an Amazon Associate, I earn from qualifying purchases.

Comic Review 218 // The Adventures of Spider-man: Radioactive


It's always a good day to read a little Spiderman! Spiderman is my son's favourite Superhero, slowly being challenged by Captain America. So to fix this unstart Cap from taking over, we read through this classic.

Title: Adventures of Spider-Man: Radioactive
Art Team: Joey Cavalieri (Text), Eric Fein (Text), Mike Pellowski (Text), Scott Proudfit (Text), Marie Severin (Illustrations), Jesse D Orozco (Illustrations), Wayne A Murray (Illustrations), Don Heck (Illustrations)
Blurb: Spider-Man takes on his classic rogues' gallery in these exciting adventures from his 1990s magazine, featuring a parade of guest stars from Captain America to the Hulk! Spidey must avoid the many arms of Doctor Octopus, but will he fall victim to Electro, Mysterio, the Scorpion and the Vulture? There's panic at the planetarium and a great train robbery to solve - but that's nothing compared to the horror of the Hobgoblin! Spidey and his old pal, the Human Torch, fly in the face of Doom, the X-Men pitch in when Magneto strikes, and Daredevil lends a hand against their mutual enemy, the Kingpin! And don't forget deadly encounters with Venom and Carnage! It's fun for the whole family in these never-before-reprinted, animated-style adventures!

Collecting: Material from Spider-Man Magazine (1994) 1-19, Spider-Man Magazine Special (1995) 1-2


Format: Paperback, 168 pages

Review

Well, this was the perfect Spider-Man collection for younger readers. It was perfectly designed with children in mind. The dialogue is simple, and the artwork is easy to follow. Our stand-out tale was a Christmas piece where it's up to Spider-Man to save Christmas for a young boy and his out-of-work mother.

It's strange to think a lot of these came out in the 90s meaning they are all in their late 20s. It was enjoyable watching my son (3) point out characters, telling me their names and powers and the thought about how much-continued joy they bring to people really grounded me at the moment.

Ultimately collectors will enjoy these, and children will enjoy these. Random readers may not be as impressed. I recommend reading but go in with an open mind.

Imperium Magazine Issue 8 - The Overlord Rises

 


Imperium Magazine Issue 8 - Review & Battle Report - The Overlord Rises. The next installment in my 80-part Battle Report series using the Warhammer 40,000 Imperium collection from Hachette Partworks and Games Workshop.

This will all be recorded in the Imperium playlist: YouTube - Playlist. Also, if you head over, give me a follow. It means the world.

For each issue, I will bring you a fully painted battle report. Using that issues figures and rules. As well as a quick overview of the magazine. Got any questions, please do ask!

Imperium Magazine Issue 8 was an incredible value-for-money piece for me. It comes with a CAD 36 Necron Overlord and 6 dice for the CAD 14 cover price. Great saving. Inside, we are introduced to the model and given a build and paint guide.

The battle report The Overlord Rises was great, brutal and quick. The Overlord has awakened and is now seeking to kill the three Aggressor Marines responsible for ruining this slumber. I made a few roll errors as I finally get used to the weapons having stats, but in no way that affects the final results.

Hope you enjoy it and will follow. Cheers!

Equipment I use in my filming: Blue Yeti Nano // Sony Alpha ZV-E10
Support the blog: Kofi

DISCLAIMER: This video and description contain affiliate links. As an Amazon Associate, I earn from qualifying purchases.

Book Review 211 // Tomb of the Necrons by Cavan Scott


It's with a heavy heart that we say farewell to the Warhammer Adventures series. The last book is now complete, and I do feel a hole has been left that may not be filled easily.

Title: Tomb of the Necron (Warped Galaxies #6)
Author: Cavan Scott
Blurb: Book 6 in the Warped Galaxies Series. Fantastic Sci-Fi books for children aged 9-12.

Guided by the vision of a mysterious psyker, Zelia finally finds her mother on a distant world, far from Terra. But even now, are the friends really safe while they carry the ancient relic that led to the destruction of Talen’s home planet? A family is reunited, but a world will be ripped apart as the unstoppable Necrons close in on their prize. Warped Galaxies reaches its exciting conclusion as loyalties are tested, destinies are set and the Space Marines arrive in force!

Format: 272 pages, Paperback

Review

It feels like a closing of a chapter holding this last Cavan Scott title in my hand. When first announced it caused an uproar from a certain aspect of the community, I am glad they shut up for the most part and that Games Workshop gave the series time to grow. It has also been a joy to read these to my kids, who are growing more and more intrigued by Dad's toys. Now to the story itself.

The tale starts with the group visiting an unsanctioned psyker, who after absorbing some of Zelia's life force divulges the where about of the Emperor's Seat, and the location of Zelia's mother and other refugees from book 1. Soon it becomes clear that the Necrons have had agents seeded on this world and a dramatic finale finishes off the season (I can't say too much as I don't wish to ruin the plot).

Most major series plot points are completed and closed and sadly a few never truly deliver their worth. The kids themselves have faced down the worst foes of Mankind and learnt that maybe the Imperium is the worst of them all. Though it seems like most of these issues are completely forgotten about in this final tale, could be a good example of Systematic brainwashing. The epic conclusion sees the arrival of the Space Marines to save the day and kick Necron's tinny arses. Whilst everything else is wrapped up nicely into a fitting conclusion. The kids all go their separate ways in a manner that makes perfect sense and I am left feeling content with the story. I also feel the tale has been left a little open to allow for further adventures maybe?

It is a very good attempt at exploring the 40k verse for a younger audience and I can truly see myself re-reading these in a year or two. Quick, fun and lighthearted would be my final description of the series. Go in open-minded and you shouldn't be disappointed.

Now I just need to find Secrets of the Tau and War of the Orks as physical books and I will then be happy!

Audio Review 103 // Lost Sons by James Swallow

 


It took a while for the Blood Angels to show up in the Horus Heresy, but it now seems the Angels are making moves and starting to get some truly great stories.

Title: Lost Sons
Author: James Swallow
Blurb: The Blood Angels were lured into a trap at Signus Prime by the most vile treachery imaginable, but not all of them went with Sanguinius on that fateful journey. Keeping the home fires burning on Baal, the remaining honour guard are brought news of their primarch’s death and must decide upon the final course for their Legion themselves.

Buy now on Amazon and support the blog.

Review

I say it almost every time these shorts deserve more page space! Lost Sons by James Swallow is no exception to this. Set on Baal, thirty Blood Angels are left to stand guard as the rest of the Legion march to the Signus Cluster.

As the Horus Heresy breaks across the galaxy, the garrison is left orderless as communication with the legion is lost. Lines are drawn as the thirty decide what they should ultimately do. Some wish to follow orders and stay at Baal, others wish to seek out their legion and discover what has happened, and others still want to seek out Horus and enact revenge.

Within this maelstrom of confusion, a Sigilite Knight from Malcador makes landfall. His goal is to relocate all the equipment and gene seed of the Blood Angels to Terra to secure the material as far away from the enemy as possible. With this new focal point, the Blood Angels unite and stand defiant against Malcador's wishes and in honour of their believed lost brothers, they paint their black and cross out their symbols!

Such a brief story, but damn, was it packed full of lore and goodies. Is this the first glimpse of a Death Company? Are they now technically traitors for refusing the Sigilite? Could you give me some answers? Will I ever get them?

Blood Bowl 2 League 2 - Union Elves vs Chaos Gameplay

 

The fifth game in Blood Bowl 2 League 2 - Union Elves vs Chaos Gameplay, the Winter league. Today will be rough as I face off against a Beastman-heavy Chaos Team. For more Blood Bowl action, click here YouTube.

Do you play? Reach out; maybe we can have a match together?

This was a scary match-up, as I have never played against the Horned foe. I can only assume they hit hard!

I hope you enjoy watching it and will smash the like and follow buttons. Cheers

Blue Yeti Nano // Sony Alpha ZV-E10

Support account Kofi

DISCLAIMER: This video and description contain affiliate links. As an Amazon Associate, I earn from qualifying purchases.

Comic Review 217 // Batman Adventures Batgirl: A League of Her Own


I am on a great run with these library finds. Not only are my kids greatly entertained but I am also getting back into the routine of reading comics. This weeks title has us heading back to DC and the Batman story arcs.

| Title: Batman Adventures: Batgirl-A League of Her Own
| Author: Paul Dini
Blurb: In these previously uncollected stories inspired by the hit Batman: The Animated Series, Batgirl swings across the rooftops of Gotham City alongside Batman, Nightwing, and Robin to battle the likes of Harley Quinn, Poison Ivy, and Ra's al Ghul. She even finds time to team up with her father, Commissioner Gordon, to catch two escaped convicts. Collects the all-ages Batgirl Adventures #1 and Batman: Gotham Adventures #8-9, #22, and 38!

Want a copy and support the blog at the same time? Use this Amazon link (thank you)

Format: Paperback, 152 pages

Review

This is an excellent example of a collection of stories based around one character (take notes, Marvel). This title is once again designed with a younger audience in mind and also comes in a smaller format, around 8x5.5 inches. The only issue is that the content was not intended that way, meaning imagery and text suffer as they are squeezed down in size.

But inside these pages, we get a total of five solid stories. It would be easy to drag each one out into their blog post, but I won't do that to you. Instead, here are some highlights. The title tale is "A League of Her Own." Has Batgirl and Batman working together as they face off against the League of Assassins. This story was deep on multiple levels; we got to see Batman take on the mantle of mentor and ultimately let Batgirl make her own mistakes to learn a harsh lesson. It's great to read and see the good guys make bad life choices and how it affects them moving forwards. A great growth piece.

Then the other standout tale was Minute Differences. In this one, Batgirl teams up with her Dad, Commissioner Gordon and great portrayed the family ties and love shared between the two. It was a lovely filler piece, and very much enjoyed it.

For me, this was a well-thought-through collection. It took me straight back to the Batman: The Animated Series days and has given me the itch to rewatch them. Just have to wait for the kids to be a little bit older, as this cartoon was dark!

I hope you enjoyed the quick review and will see you soon for some more comics.

Let's Play Warhammer 40K : Space Marine - Episode 2

After having so much fun with episode 1, I dive into the second episode. To watch the series, head here: YouTube Adventures with Peps

I was quickly awarded some cool upgrades in this level, including Fury Mode, a Stalker Boltgun and the unique Jump Pack. So come watch and give me a subscription!

What is Space Marine? Well, here is the game fluff.

In Warhammer 40,000 Space Marine, you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles.

A millions-strong Ork horde has invaded an Imperial Forge World, one of the planet-sized factories where the war machines for humanity’s never-ending battle for survival are created. Losing this planet is not an option and be aware of the far more evil threat lurking large in the shadows of this world.

DEVASTATING WEAPONRY

Experience 40,000 years of combat, evolved. Enhance your vast arsenal as you unlock new weapons, upgrades, armour & abilities through an accessible progression system. This devastating weaponry empowers players to deliver bone-crushing violence and dismemberment to their enemies.

BLOCKBUSTER ENTERTAINMENT

With an Imperial liberation fleet en route, the Ultramarines are sent in to hold key locations until reinforcements arrive. Captain Titus and a squad of Ultramarine veterans use the bolter and chainsword to take the fight to the enemies of mankind.

Buy the game via Amazon

Support the channel

Blue Yeti Nano

Sony Alpha ZV-E10

DISCLAIMER: This video and description contain affiliate links. As an Amazon Associate, I earn from qualifying purchases.

Book Review 210 // Plague of the Nurglings by Cavan Scott


Back on the Warped Galaxies train and catching up with all the fun these kids are getting into! So far, this book series has been rather impressive, and I am sad to think it is ending.

Title: Plague of the Nurglings (Warped Galaxies #5)
Author: Cavan Scott
Blurb: The fifth book in the Warped Galaxies series. An exciting new series of sci-fi books for middle-grade readers from Black Library. Brave champions and the forces of the Imperium battle alien beasts and mechanical tyrants across the gulf of space.

Zelia, Talen and Mekki arrive at Aparitus, a planet of powerful industrial machines and the cybernetic race called the Mechanicus. Now under the protection of the mysterious Inquisitor Jeremias, they still search for a way to reach Zelia's mother, but all is not what it seems in the forge world. A strange plague spreads, infecting technology and unleashing a host of gribbly monsters – the Nurglings!

Format: 224 pages, Paperback Buy now on Amazon

Review

We pick up the story following on from Zelia, Talen and Mekki being rescued from the Orks by the mysterious Inquisitor Jeremias. If the inquisitor is to be believed, Rogue Trader Captian Amity and Fleapit have tricked the children in an attempt to steal the Necron Diadem, and they have now fled into deep space. After vowing to help the children track down the thieves, the Inquisitor leads the kids to Forge World Aparitus, which acts as Jeremias' base of operation.

Turns out the inquisitor, like most things in 40k, is definitely not a good guy! And through accidental misuse of his warp powers, Jeremias releases a plague on the Forge World, opening the gates for Papa Nurgle to send forth his servants!

This is a pretty scary book for a middle schooler, in my opinion. It sways strongly into the horror aspect of the setting, with daemons, body horror and torture all happening in this title! I caution you to read this through with your kid to assess if it is too scary. It also really highlights the callousness.


For the first time, the young adventurers face off against the forces of chaos in the form of daemons in the service of the plague god Nurgle. It's also the first time they really get to deal with the corruption and callousness that is the Imperium. As well as starting to showcase the darker aspects of the lore. This is an unusual step for the series, but one I feel they can't do justice to without traumatizing the kids!

Overall a very dark twist to the series full of action and adventure. I really enjoy it!

Audio Review 102 // The Gates of Terra by Nick Kyme

 


Continuing the trend of super quick Horus Heresy listens comes The Gates of Terra by Nick Kyme. I'm on the fence with Kyme's work as it has been rather hit or miss. So fingers crossed:

Title: The Gates of Terra
Author: Nick Kyme
Blurb: As the Heresy spreads across the galaxy and confusion reigns, only one thing is certain: Horus and his traitor Legions will eventually strike at Terra. But he will not find it unguarded - the Ardent Reef, an encircling ring of gun bastions and asteroid bases, is but one amongst many such lines of defence. Captain Arcadese of the Ultramarines finds himself in command of a host of his battle-brothers, as the renegade Warmaster's fleet launches its final assault on the Throneworld. Will he hold the line even in the face of almost certain death, or will his own loyalty waver in those final moments?

Review

Wow this was a quick listen. I am enjoying these shorts but some of them do not warrant the price tag associated with them. The Gates of Terra follows Captain Arcadese of the Ultramarines as he attempts to defend an area of space known as the Ardent Reef. Facing down the forces of Warmaster Arcadese starts to get a strange feeling he has done this all before...

A bit of a depressing tale as we learn that Malcador is up to some suspicious mind games as he prepares for the final assault to land at Terra. Ultimately this is a story that didn't need telling, nor charging for. I did enjoy it, but at such a quick listen this should be given away for free.

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