Comic Review 198 // Star Wars Adventures, Vol. 10: Driving Force

Welcome back with the end of the Obi-Wan series. I find my Star Wars interest waning too. We had a good run on these titles, but I feel I need a break. So after today's review, expect me to hop back into the works of 2000 AD again.

Title: Star Wars Adventures, Vol. 10: Driving Force

Author: Delilah S. Dawson

Fluff: Join Princess Leia, Poe Dameron, BB-8, Rey, and more in these middle-grade graphic novel adventures!

First, with hotshot Resistance pilot Poe Dameron captured by pirates, it's up to BB-8--and Rapier Squadron--to save the day! Then, in this story set before A New Hope, Princess Leia Organa faces the most challenging task of her young life: teaching Amilyn Holdo how to drive a speeder! But both learn an important lesson after finding themselves in the dangerous lower levels of Coruscant. And finally, witness one of the many lessons Rey learned from Luke Skywalker during her time on Ahch-To. 

Format: Paperback, 80 pages

Publisher: IDW Publishing


I feel the series has lost its way. Though obviously aimed at a younger audience, the first few comics offered action, intrigue and some more depth to the universe we all love. But the later issues just seem to push the same formula repeatedly, and it comes across as lazy and forgettable, sadly.

This issue is average at best. This one has no stand-out story, just a lot of action, light, kid-friendly adventures. Now I'm not saying it is all bad. In no way is this the worst one in the series, and it did have some high points. For example, the Leia and Holdo story was funny and managed to stay true to the characters. Along with this, we get a BB-8 rescuing Poe again story (yawn) which though formulaic, did start to share more info on Kare Kun, which was excellent.

But sadly, these snips were not enough to save the comic. The Rey story was disappointing, to be honest, and not worth the page time. The stories are way too short to hold attention or be necessary. This leads us to an ultimately average comic. If a completionist do read, if looking for something fun, go elsewhere.

Audio Review 81 // Virtues of the Sons by Andy Smillie

Well, considering how short yesterday's listen was, I just had to jump into the next story!

Title: Virtues of the Sons - The Horus Heresy Short Story

Author: Andy Smillie

Fluff: Amit duels Khârn and Azkaellon to face Lucius as Sanguinius's chosen sons explore the twin aspects of their nature.

This story gives an insight into the twin nature of the Blood Angels Legion: their outward nobility and the rage that lurks in the heart of all sons of Sanguinius. You also get two action packed fight scenes as the finest warriors in the Blood Angels Legion take on two of their (soon-to-be) bitterest enemies.

Want to buy? Amazon


I must be honest and say I know very little about the Blood Angels. Beyond the Lamenters in The Badab War and the Terminators from Space Hulk, I have rarely jumped into stories about them. So I was interested to see how these characters faired.

Based on one of their traditions, we join Amit, aka "The Flesh Tearer," and Azkaellon of the Sanguinary Guard as they partake in the Tempest of Angels. This is to showcase attack and defence, as one son, Amit, must attempt to attack Sanguinius while Azkaellon must defend. To be honest, Sanguinius seems bored of the festival and has already predicted the outcome, but his sons might not surprise him yet!

It is a good Horus Heresy prequel as we see how the two captains have learnt new skills by challenging warriors of other legions. Nassir, normally an offensive powerhouse, is forced to practice restraint against his opponent Kharn of the World Eaters. Azkaellon has no choice but to go on the offensive against a superior swordsman in Lucius of the Emperor's Childern. With these newly learnt skills, they can show Sanguinius that there is hope for his sons yet!

It also may hint at the future combats to come, and I hope we see rematches amongst these characters, maybe on Terra?

Definitely an enjoyable listen and well worth your time and money.

Beer Review 189 // Jelly King: Mango, Guava and Passionfruit by Bellwoods

What's this beer review! Remember when I used to do these all the time? Lol. I managed to share a bottle with a friend over the weekend and felt like writing a review. I hope you enjoy it.

Beer: Jelly King: Mango, Guava and Passionfruit.
ABV: 5.6%
Brewery: Bellwoods Brewery Ontario, Canada
Style: Sour - Fruited Kettle Sour
Notes: He is a ruler, an overlord, a top dog, and a crowned head. In the richly varied domain of prokaryotic microorganisms, Jelly King reigns supreme. Rather than choosing between sour or hoppy, we decided to create a beer that would be both simultaneously. Showcasing the aromatic benefits of a generous dry hop (Citra, Amarillo, and Cascade), harnessing the pleasing acidity of lactic acid-producing bacteria (we use a 5-strain house blend), and coming to a bottle near you without a pesky 2-year slumber in oak, Jelly King is the fermented embodiment of having your cake and eating it too.


It's been a while. This beer pours a hazy, golden, almost mango colour. It is a lively beer with a white head that doesn't linger too long. But this is normal for the style, so no issues there. With my first sniff, I get a lot of mangoes and some hoppy notes like grapefruit, peach, and lemon. Then I get a mix of tropical fruits, which I assume are passionfruit and guava notes. The fruits are bold, and the sourness is hidden behind these notes.
Ah, the first sip, I don't think I miss drinking, but I do miss that first sip. This beer delivers big. Though initially, I didn't really smell it, I now get the guava notes for sure. Once again, I get more peach taste than mango, but maybe my brain is mixing the two? I also get some refreshing citrus which makes for a perfect pairing with the sharp acid. Overall a lovely tart, dry finishing beer. This was great on a warm day.

Hope you enjoyed the review, and cheers to reading.

Book Review 191 // Sharpe's Skirmish by Bernard Cornwell

Managed to get myself into another Love Books Tour and was gifted a quick read Dyslexia-friendly title by Bernard Cornwell OBE. The book in question was Sharpe's Skirmish which is a little further into the series than I am currently, but it doesn't hold too many spoilers for me as I have seen the TV show. So let us dive into the Historical fiction piece.

Title:  Richard Sharpe #19: Sharpe's Skirmish: Richard Sharpe and the Defence of the Tormes, August 1812

Pages: 161

Author: Bernard Cornwell

Format: eBook

Accessible to all readers - dyslexic friendly - eBook. Link for more info:


Richard Sharpe and the Defence of the Tormes, August 1812

It is the summer of 1812, and Richard Sharpe, newly recovered from the wound he received in the fighting at Salamanca, is given an easy duty; to guard a Commissary Officer posted to an obscure Spanish fort where there are some captured French muskets to repair. But unknown to the British, the French are planning a lightning raid across the River Tormes, and they reckon the obscure Spanish fort, which guards an ancient bridge across the river, will be lightly guarded. Sharpe is in for a fight.


As mentioned, I am currently working through the Sharpe titles, and after receiving this title, I checked to see how far ahead it is, and it seems to be set straight after the title: Sharpe's Sword. Set during Sharpe's time in Spain fighting the French. We join Sharpe and his mismatch regiment as they secure a fort to oversee the securing and redistributing of some captured French rifles. But in classic Sharpe retelling history, he finds himself and his men in the path of a sizable French force.

We also get some recurring characters like Sharpe's Wife Teresa, a member of the Spanish resistance, who plays a pivotal role in the story. And who would have thought the wine would play such a crucial role in the novel? 

Cornwell does well to give us some insight into the conditions of the forces as well as a fun end twist. But with a lack of page count, the story sometimes seemed rushed and not filled out enough. The dyslexic friendliness of the title helped with my reading of the title, and I am compiling a list of other titles I wish to get next. It is nice to see a company producing titles in this format, and I highly recommend checking them out and supporting Kickstarter.

As always, I appreciate your following and reading along! Until next time cheers. 

Blood Bowl II - Union Elves vs Amazons

I truly have the Blood Bowl bug these days. With the new version coming out I thought I would make the most of the old game by starting up a league. In the opening game my Elven Union team the Dawnlight Raiders faceoff against an Amazon team. I have zero knowledge of this team as I never played against them in the tabletop version. Turns out they can dish out one hell of a hiding!

If you play, reach out; maybe we can have a match together?

Feel free to use any of these links to Amazon to help support the blog.

Blue Yeti Nano

Sony Alpha ZV-E10


Book Review 190 // The Wolf and The Rat by C.L. Werner

Look at me, a double book review in one week. Since slowly down on the drinks, I have managed to find more time for the things I love! But less about me and more about this week's short story. A vampire tale set in the Age of Sigmar by C.L. Werner. A trusted Warhammer writer, in my opinion.

Title: The Wolf and The Rat

Author: C.L. Werner

Fluff: A Radukar the Wolf Story

Radukar's tyrannical rule of Ulfenkarn does not go unopposed. Many wish to see the Wolf destroyed, and not all of his foes are found among the living.

From within his own Thirsting Court, a conspiracy is hatched to draw him into a trap, where a tenacious enemy from his past lies in wait…


Another board game tie-in novel. This time it is linked to the Cursed City games, which was a kind of dungeon crawler - I've never seen much from this game apart from some figures, so the setting is very new to me.

For the most part, this title is one of politics. The Wolf, aka Vampire Lord Radukar, has seized control of the city and seemingly pissed off the nobility. In an attempt to unseat the Wolf, Kritza the Rat Prince sets a deadly trap with the help of other disenchanted vampires. The only problem is that Radukar has a better spy network than Kritza and can get ahead of the trap and spring his own on those who would dare challenge his rule.

Soon the rebel Vampires are shown the error of their ways, and Radukar can strengthen his grip on the city even more.

Ultimately a Vampire story of betrayal and revenge. You don't even need to know anything about warhammer, which is nice. This could easily be set in any fantasy world and, as such, allows anyone to enjoy it.

For my personal tastes, it was a solid tale. I just don't get into Fantasy stories as much as sci-fi, but that is more on me than the writing. Check it out and let me know your thoughts.

Want to buy and read: Use this link to Amazon to support the blog

Audio Review 80 // Black Oculus by John French

Could this be the shortest short story from Black Library? Probably not, but it is close.

Title: Black Oculus - The Horus Heresy Short Story.

Author: John French


After Fulgrim's ascension to daemon hood at Iydris, Perturabo and his Legion were trapped by the singularity at the heart of the so-called 'Eye of Terror.' Their only option? To thread the needle and dive into the heart of the black hole. Perhaps by sheer blind luck, they were transported far across the warp to the Tallarn System – but the Navigators in service to the Iron Warriors fleet were irreversibly corrupted by that harrowing experience. Now they serve a new purpose, and Perturabo's plans for revenge come closer to fruition...

Bridging the gap between Angel Exterminatus and the Battle of Tallarn, this short story focuses on the Navigators assigned to the Iron Warrior Legion fleet. After their journey through the Eye of Terror, many of their numbers are... changed. This story also contains some hints as to the Iron Warriors' motivation for their attack on Tallarn.


Okay, I was not kidding. This is a short story. But damn, was it interesting. We get to see the galaxy through the eyes of a Navigator assigned to the Iron Warriors. It describes how the fleet is plunged into a black hole within the Eye of Terror following Fulgrim's Ascension in Angel Exterminatus (a great book, by the way). We also start to see a more vindictive side to Perturabo, who hates everyone these days.

This book does a great job of showcasing what is happening to the navigators and how the warp affects them. It also is a great precursor to the Tallarn book and has actually been released before that title! But it is not perfect. It is way too short and not worth purchasing alone. Try to pick this up in a collected set rather than solo buying.

Side note: As an ex-Iron Warrior collector, I love these stories. They are such an exciting legion. They deserve more page time in the books, and I can't wait for Tallarn to come around on my reading list.

Book Review 189 // The Pro by Rock Forsberg

I'm excited today as we get the second entire novel for the Anti-gravity League Racing by Rock Forsberg. After working with Forsberg on reviewing his first book, The Entrant, I was very fortunate to be gifted this title.

Let's jump into this exciting title:

Title: The Pro 9 (Antigravity Raving League #2)

Author: Rock Forsberg

Fluff: He knew the life of a professional racer was hard, but he didn't expect to be dodging lasers and missiles.

Zane Silvering, the youngest professional racer in the Antigravity Racing League, competes with his powerful craft on vertigo-inducing rollercoaster circuits across the galaxy.

He signed up for the toughest racing in the universe, and this season he has a new coach, who is more like an army drill instructor, and new teammates, who seem more like enemies. Soon Zane finds himself out of the racing lineup and at odds with his girlfriend.

To get a chance at the championship, he must navigate intergenerational power games, use his flying skills in dogfights with killing lasers, deal with the shady women of his past and, of course, beat the best of the universe on the track.

When it all comes together, Zane must make a hard decision: how far is he willing to go?

If you like underdog stories, awe-inspiring galactic trekking, and high-adrenaline racing (think F1 in space), The Pro will keep you strapped to your seat until the finish line.

Want to buy? Go direct to Forsberg's website: Rock Forsberg Website


Firstly this title is part of the Anti-gravity League series; so far, I have only read The Entrant (book 1) and The Street (book 1.5, a short story). If you haven't read those reviews, please do. I quickly fell for the setting, which reminds me a lot of the old computer game Wipeout. Set in a future with multiple worlds and humaniod alien races. 

The lead character is Zane Silvering, a young racer with dreams of winning the championship. After an intriguing first season (The Entrant), Zane has realized there is a much wider galaxy out there and that being a racer will be rough. With the second season drawing near, Zane finds himself in a newly merged team where he has to fight once more for a spot on the starting line. With this, he has a new coach that seems to favour his own racers. Will Zane get back onto the team in time to win the championship?

If his professional life was complicated, then his personal life is absolute chaos! Zane may lose it all with a failing relationship, new love interests, criminal activities, and family drama, taking up necessary practice time. Can this young man do what it takes to survive and win the ARL.

Overall I loved the title. As I started reading the first page, I was instantly absorbed into the racer lifestyle. The pacing was fast and exciting, and the ending was action-packed and heartbreaking at times. I really hope this isn't the last we hear of Zane. Compared to book one, I would say the racing took a bit of a back seat with the main story happening out the grid, but this in no way took away from the drama. It was nice to see returning characters and new ones appear within the tale and help keep the story fresh and exciting. Overall a stunning read, and now to read the opener, The Racer.

I highly recommend giving Rock Forsberg a chance, and I hope you will enjoy his titles as much as I have. If you have read any of the titles, drop me a comment. I want to know!

Cheers for reading.

**Rock Forsberg: If you are reading this. Thank you for including me in this amazing chance to read such a stunning series. I can't wait for the next one.

Comic Review 197 // Star Wars Adventures, Vol. 5: Mechanical Mayhem

Need a quick read after Slaine the King last week so grabbed another Star Wars Adventure novel from the library. I know they are designed for kids, but sometimes you learn something.

Title: Star Wars Adventures, Vol. 5: Mechanical Mayhem

Author: John Barber

Art: Chad Thomas

Fluff: These ARE the droids you're looking for! Your favourite dysfunctional droid team, R2-D2 and C-3PO, bumbles through the Star Wars universe in these kid-friendly tales.

First, R2-D2 tries to stop an Imperial spy from revealing a Rebel secret. But will C-3PO help, or just get in the way? Then, in a story set in the time of the Clone Wars, Anakin and Padme are desperate to escape the endless fights, both on the battlefield and on the floor of the Senate. But when their vacation goes haywire, will Artoo and Threepio be able to set things right?

Continuing the family-friendly stories Star Wars Adventures is known for, Volume 5 collects issues #9, 12, and 13.


This had a solid start and faded towards the end. The first short story follows R2D2 and C3PO, with C3PO discovering a droid acting strangely. Leading to the discovery of a spy droid. Though entirely filler, it did showcase C3PO's unique fuss-making skills.

We then dive into the main feature, which stars Anakin and Padme. Still hiding their love, they manage to sneak away on vacation under the guise of a diplomatic retreat. But soon discover an aging actress is more than she seems. A great politics-style story showcases it is not always about the Jedi regarding the dark side.

Then we hit the wall. The Wild Space Tales have been a colossal failure for me, and these continue that trend. It feels like a morals/learn a lesson tale, but I struggled to discover any real meaning with all three. Highlights from these are limited to the cameos seen within the pages, and I recommend skipping these tales altogether.

Overall it's a solid "okay" book. Skip the second half, and you are actually above average. 

As always, I appreciate the viewership. It means a lot. Thank you!

Alien Isolation: Working Joes

We once more enter the dark corridors of Alien Isolation. For episode sixteen it would seem we have to face off against the Working Joes! To catch up on the series, use this link: Youtube Alien Isolation Playlist.

Finally rid of the Xenomorph and heading back to the Marshall's office. What could possibly go wrong? Hang on. What's that alarm? What do you mean Apollo has raised the risk level? Why are the Working Joes being extra strange? Why are you looking at me that way?

Working Joes!!!

As always, thank you all for the love I've been getting. It means the world.

Been asked a few times what equipment I am learning to use, well here they are on Amazon CA.

Blue Yeti Nano

Sony Alpha ZV-E10

DISCLAIMER: This video and description contain affiliate links. As an Amazon Associate, I earn from qualifying purchases.

Necrons - Novokh Dynasty


Looks like the Necrons are here to stay. This will become my main source page for all things to do with my Necrons. Though I doubt I will go down the hole like my Aeldari page I did want to make sure everything was easy to find. I hope you enjoy it!

Name: Novokh Dynasty

Phaeron: Galmakh

Capital: Dhol VI

Colours: Silver and Red


The distinctive colour scheme of the Novokh derives from their battle rituals in the time before biotransference. Having slain their enemies in battle, Novokh warriors would daub their faces and arms in the blood of the vanquished, a practice now echoed in the crimson carapaces of their soldiery. Today, the Novokh are brutal butchers who do not stop until all organic foes have been completely annihilated and are one of the most terrifying Necron dynasties to face. Though initially mellow, upon witnessing blood the warriors of the Novokh will be overcome by their engrams and go into an unstoppable killing frenzy. The Novokh specialize in close combat, utilizing large numbers of infantry and Lychguard. They also do not hesitate to deploy large numbers of Destroyer Cultists.

The territory of the Novokh dynasty is found in Ultima Segmentum and includes the crown world of Dhol VI and the active tomb world Draven. The dynastic symbol of the Novokh represents the six wars of conquest which emanated from the dynasty's original core; this is a simple design of the type often seen in aggressive younger dynasties. The Novokh Dynasty is currently fighting against numerous Ork hordes. Since the formation of the Great Rift, they have begun a campaign against the forces of both the Imperium, Orks, and Chaos within Imperium Nihilus.

During a battle with the Death Guard Warband known as the Pallid Hand on Hollowfall, forces from the Novokh Dynasty were infected by Mortarion's bio-mechanical Ferric Blight. The disease spread to their Tomb Worlds and has created a devastating epidemic.

The Dynasty is currently embroiled in a war with the Tyranid Hive Fleet Arachnae.

Notable Members

Phaeron Galmakh, the Moon Killer. He gained fame before the Great Sleep by destroying moons to forever shatter the gravity of worlds that defied his rule. Galmakh's Decurion recently put a Militarum Tempestus strike force to flight, and even now amasses more power in the Ultima Segmentum.

Overlord Crimson King — Commands the C'tan Shard, known as the Crimson God.

Ultep — Warrior

Crimson God — A C'tan Shard commanded by the Crimson King. It is an unwilling vassal though, that metes out destruction in battle with its incredible powers, but never quite in the way that the Novokh Dynasty would wish for.

Known Tomb Worlds

Dhol VI — Crownworld


Adventures Novokh Dynasty


Audio Review 79 // Daemonology by Chris Wraight

Finally, some Deathguard action. Where have they been? I think I know more about the Alpha Legion than this Legion. Let's hope Chris Wraight does them justice.

Title: Daemonology (The Horus Heresy #Short Story)

Author: Chris Wraight


Chagrined by his defeat at the hands of Jaghatai Khan, Mortarion abandons the pursuit of the White Scars and instead leads the Death Guard in a spiteful, punitive rampage across the systems of the Prosperine empire. Finally, on Terathalion, the truth of Mortarion's sinister heritage will be exposed, and the future of the XIV Legion will be written...

The Death Guard have already embraced treachery, but this story follows their Primarch as he continues upon the road that will eventually doom his Legion to plague-wracked damnation.


Wow. That was short. A quick google reveals it to be a 15-page tale. As such, I will not be supplying a link to buy. Even at $5, it seems overpriced for such a short tale.

But saying that it is an enjoyable story, we finally get some info into the mysterious leader of the Death Guard. Mortarion is not a happy Primarch, having failed to beat the White Scars. So instead, Mortarion goes about destroying Magnus' old empire. We learn why Morty hates/fears the psyker and his reluctance to accept Daemons as allies (which is intriguing). Then way too quickly, we get into a conflict with a deamonhost who starts Morty's steps into true damnation and the use of what he despised.

Chris Wright has managed to turn Morty into a character! The only problem is I need more; what have the Death Guard been doing since Istavan? Will we learn in a later novel? This piece feels out of place in the series, like it has come too early?

What are your thoughts? Why has the series ignored one of the most extensive traitor legions so far?

Audio Review 78 // Allegiance by Chris Wraight

Time to speed up some of these audio reviews over the weekend; I got to listen to a trio of them, so I will be doing a few extra posts this week. To kick things off, we have a Thousand Sons and White Scars story!

Title: Allegiance: The Horus Heresy Short Story

Author: Chris Wraight

Want to read? Use this link to purchase and help support the blog.

Fluff: After the Second Battle of Prospero, the White Scars carry a lone sorcerer with them – Revuel Arvida, only survivor of the Wolf King’s wrath. Guided by the Stormseer Yesugei, he recovers his esoteric powers, as well as reliving memories of a world turned to ashes. But the sons of Chogoris are wounded too, riven by the treachery that almost destroyed them. As the Khan delivers his painful judgement on those of his warriors who swore the fateful blood oath, Arvida, too, must decide where his true allegiance lies – to those who saved him from oblivion or to the lost legacy of his own primarch.


An okay tale follows Revuel Arvida as he recovers aboard a White Scar's ship called the Swordstorm. Throughout the story, is he constantly being requested to join the Scars but keeps refusing to break his oaths of loyalty to the Sons. As the story progresses, Arvida is pulled more and more toward the Thousand Sons, and while witnessing a trial in front of Jaghatai Khan, he is faced with the final choice of joining the White Scars or a death. This choice seemed too great for him to handle as he couldn't turn on his oaths to his brothers nor ignore his visions. And he is last seen fleeing aboard a small ship in hopes of following his destiny which seems to be connected to a raven. 

Overall it is a heavy hint to the Blood Raven chapter, and I believe this character might be the founder. Though an intriguing piece, I did find it to be a bit too long and became a little dull in the middle. Guess you can't win them all!?

Hope you enjoyed it? Have you read this tale? Let me know in the comments.

Comic Review 196 // SLÁINE: THE KING

Time to get rocking through some Slaine goodies! Slaine: The King continues the story of Time Killer that ended abruptly, in my opinion. So grab an axe, pray to the Earth Goddess and become the King!

Title: Slaine: The King

Author: Pat Mills & Angie Kincaid

Art team: David Pugh, Glenn Fabry, Mike Collins. Letters Steve Potter

Format: Digital Edition

Want to Read? Support me by buying through Amazon.


Book 3 of 17 in the series.

Through the blood of his enemies...he will regain his throne!

From writer Pat Mills (Marshal Law) and artist Glenn Fabry (Preacher) comes a world of mists and magic and the ultimate Celtic warrior, Sláine! This classic tale of sword and sorcery, which makes Conan look like a boy scout, is finally available again, complete with an introduction by Mills and a host of extras.

Exiled from his tribe, Sláine is forced to roam the land of Tir-Nan-Og with his dwarf, Ukko. Ahead of him lie terrifying ordeals that will require all of Sláine's famed warrior strength if he is to return victorious and claim his rightful place as King!

Stories include:

The Tomb of Terror

Spoils of Annwn

Slaine the King

The Killing Field

Slaine the Mini-Series


Author Bios

Bonus Material



Firstly it is great to get the conclusion from the last book. I was a little annoyed to find that they had split it. But hey, at least I didn't have to wait long. So the story continues with Slaine, Ukko and Nest teaming up with a rag-tag group of warriors and a mysterious Sorcerer. As they progress through the tomb, we discover an Old God is awakening from slumber thanks to the aid of the Cythrons. Of course, Slaine and crew are on hand to save the day but the building dread and the deaths really hit well in this tale.

With the threat passed, for now, we continue onto a trial of Hercules style story as Slaine, Ukko, and Nest travel to a new and strange country, completing tasks that will ultimately lead Slaine to become the King of his people.

But as Slaine returns home, he discovers his people to be enslaved by Northmen. And now prepares to rally his tribes and beat back the invaders. Which seems will be the focal point of the next book.

For the most part, I enjoyed the book, the HR Giger style Cythrons make for a great otherworld villain. This was great, paired with learning about elder races and gods/goddesses. I did, at times, struggle with the artwork, and I found the whole Leyser sword or gun not really needed. But overall a great read that has expanded my Slaine knowledge to no end.

I hope you feel inspired to read the comic and will take a moment to purchase it through the link. Thank you!

Imperium Magazine Issue 1 - Royal Warden

Okay I know, Imperium Magazine has been out for a while but I can finally get it here in Canada and this excites me! Issue One contained two HQ units, a Necron Royal Warden and a Primaris Lieutenant. For this first video in a new series, I started with the Necron because I've never painted one before!

Watch and then give me a follow on Youtube: Adventures with Peps

I did it! Look at me. I've gone and painted my first Necron! I went with the Novokh Dynasty simply because I like red; it sounds like an aggressive force, and I like the idea of that. As we are learning about necrons together, I thought I would share some details.

Here is some fluff on the unit

Royal Wardens are Necrons who serve directly under an Overlord and ensure their lord's will is carried out by the Dynasty's armies.

Royal Wardens possess the initiative to adapt on the battlefield and can modify the orders to the phalanxes of the Necron Infantry. While they retain the independence of thought, their command protocols make them unquestionably loyal. Royal Wardens are armed with Relic Gauss Blasters.

What a fun model to paint. I had a lot of fun with this one and now understand the joys of painting them.

Do you collect Necron? Got any advice? Please do drop me a comment!


Blood Bowl 3 BETA testing the Tutorial

Well, this is exciting! I managed to get my hands on a Blood Bowl 3 BETA keycode, and until June12th, I get to try out and test the game.

I tried out some team building and customization for this first Youtube Video (go follow) and went through the training tutorial.

Initial thoughts.

  • Amazing Graphics.
  • Seemingly an immersive campaign option once launched.
  • Mixed teams are allowed.
    • Chaos - Chaos Humans, Dark Elves, Skaven, Minotaur, Rat Ogre, Ogre.
    • Order - Humans, Dwarves, Halflings, Treeman, Ogre.
  • Immense customizability on the team.
    • Colour choices are actual GW paints!
  • Complete overhaul of controls.
  • Improved graphics make it slightly harder to see things like skill choices.
We will do a complete run-through at the end of the test run; until then, the following video will be me vs the AI.

Cheers for reading.

Audio Review 77 // Gunsight by James Swallow

Powering through the War Without End series with this next title - Gunsight. It is generally great to get to have non-space marine novels set in the Heresy era and experience a different view of the galaxy for a bit. Here are the details.

Title: Gunsight
Author: James Swallow
Fluff: An Assassin lurks on board the Vengeful Spirit. His target? Warmaster Horus himself.

A story set aboard the Vengeful Spirit itself, flagship of Horus Lupercal. A killer stalks the corridors, and a daring assassination attempt is underway. But such attempts have failed before... how will this one prove any more successful?


I was excited to discover that this is a follow-up to Nemesis, a fantastic assassin story earlier in the series. And it did not disappoint. It even managed to surprise me with a few unsuspecting twists. Most of the story builds up to the character reveal, so I won't spoil that for readers. Without revealing too much, it was also intriguing to discover a side character who may be the only genuinely loyal crewman left on the ship through no fault of his own. Stuck watching his fellow workers succumb to the ruinous powers, he was left with no choice but to play along, but does that make him loyal to the Emperor or corrupted by default?

The true highlight of this novel has to be discussed, and it is the ship itself. We get to spend time within the depths of the Vengeful Spirit. We start to discover the accurate scale and depth of these mammoth machines that lumber through space and that more of the ship is actually filled with emptiness than life. The ability to remain undiscovered for so long in the heart of the enemy is such an exciting idea, and I really liked learning more about this unique environment.

Overall a fantastic story. Once again, this should have been enjoyed sooner in the timeline, but what an excellent follow-up for the assassins.

As always, I appreciate you reading and stopping by.

Blood Bowl 2 - Dark Elves vs Halflings

Welcome sports fans to the first game of Bloodbowl 2. I managed to get this game and Deathzone for $2.50, so expect more content and gameplay soon. this first video was a quick pick-up game. Testing out quality, graphics etc. Would love feedback either here or on Youtube.I choose a pre-designed Dark Elf team and went up against the first team selected, which happened to be Halflings with two Treemen!

Ultimately learnt my way and had a blast. Let me know in the comments if there is anything you wish to see in future videos and I will what we can do. If you play, reach out; maybe we have a match together? Blue Yeti Nano: Amazon CA 
Sony Alpha ZV-E10: Amazon CA 

#bloodbowl #bloodbowl2 #darkelves #halflings #treemen #warhammer #fantasyfootball #fantasy #pcgaming #pcgaming

Comic Review 195 // Slaine: Time Killer by Pat Mills

Feels good to be back into Slaine after a little run of Star Wars. Don't get me wrong reading some other sci-fi was fun but it is not 2000 AD. Here we go with book two in the Slaine series by Pat Mills.

Title: Slaine: Time Killer
Author: Pat Mills
Fluff: 2000 AD's ever-popular Celtic hero returns in a deluxe collectors' hardback edition Before the events of 'The Horned Go'', a group comprising of Slaine; Ukko, his faithful((if evil-smelling) dwarf; Nest, a trainee priestess who knows the secrets of the Land of the Young; and Slaine's vast, voracious dragon steed, the Knucker, wander Tir-Nan-Og in search of the fortress of the Ever-Living Ones, arch-druids who may hold the key to the final defeat of the evil forces oppressing Slaine's people. But a chance encounter with a demonic alien race who are besieging the fortress hurls Slaine and his allies through time... to ever-greater battles, threats, and challenges
Format: 128 pages, E-book.


First up I was surprised to discover this book is only made up of two stories! In the first tale, we are headed north with Slain and Ukko. Whilst travelling they come across a young lady in need of help. We discover her name is Nest of the Speckled face. Nest lives and works on a Dragon Farm! Slaine soon finds out that the farm is being accused of having a rogue dragon who is attacking the local village. Soon the truth is revealed and a wild dragon is loose, leaving it up to Slaine to ride a dragon into battle and save the village. Overall a classic fantasy story arc, with abusive uncles in power, evil villagers and dragons. Such a great start.

In the second tale, we have the trio heading north as Nest leads them to the Fortress of the Ever-Living Ones. As they arrive they find the fortress under siege by the villainous Pythons. An evil alien race imprisoned in the past on Earth, who manipulate time in an attempt to enslave the humans of earth. This story turned out to be an all-out battle, full of very strange artwork and creatures and starts to introduce the wider world of the mysticism of the Slaine lore. It is definitely a strange ending to the book as they leave us on a cliffhanger! My interest is definitely riding high and the High King has now been bought.

Compared to the first book we definitely see the epic stories starting to build. I can now comprehend where Pat Mills is trying to take the character, I also loved the mention of Finn in the story as that was one of my favourite comics back in the day before they removed it :(

I hope you enjoyed the review and stop back tomorrow for some more fun!

Alien Isolation: Burning Xenomorphs!

Alien Isolation Walkthrough Part 15: Burning Xenomorphs! To catch up on the series, use this link: Youtube - Alien Isolation.

Oh wow, this section of the game stressed me out. Attempting to trap the xenomorph, then escaping, then trapping it again (whilst setting it to fire, hahaha), then escape pods, explosions and killer Working Joes. This left me sweating, hahaha. Damn, my heart is racing. I might throw up, hahaha.

Sorry for all the hahaha's. It is more nervous laughter than anything.

As always, thank you all for the love I've been getting. It means the world.

Book Review 188 // The Reaper's Gift by Ray Cluley

Continuing my short reads with what, in my opinion, is one of the strongest Age Sigmar tales out there. Unfortunately, this title is actually a part of the anthology titled the Accursed and as such doesn't have it's own cover or much info on it.

Title: The Reaper's Gift

Author: Ray Cluley

Disclaimer: This title actually appears in the anthology titled the Accursed; as I haven't read the whole book yet, I will not be sharing any amazon links at this time.


Well, I said it in the opening line, for me is one of the best Age of Sigmar stories out there. Ray Cluley has created such a depressing and bleak world that could fit almost any fantasy setting. He has done such a great job; with minimal tweaking, this could be made into a real-world story.

In this tale, we join a soldier who has deserted the front lines, and as he flees the forces of death, he finds himself in a farming community that is a little too quiet. Seemingly suffering from a harsh famine, the soldier holds up with a family and discovers the tale of the Reaper's Gift and how far a people will go to survive. It is haunting and addictive to read and captivates me until the end. This is genuinely a standout. 

The only problem I have is that Cluley only has one more tale in the Black Library catalogue. I really hope this changes soon as I want more!

Audio Review 76 // All That Remains by James Swallow

We are now about halfway through the War Without End title, and it would seem we have ourselves an early Grey Knight story to enjoy, so let us jump in.

Title: All That Remains

Author: James Swallow

Link to buy off Amazon.

Fluff: As Horus's rebellion consumes the galaxy, the dead number in the billions – far greater, however, are the countless casualties evacuated from front line duties to tend their wounds and someday return to the fight. On one particular vessel cast adrift in the warp, a handful of ragged Imperial Army soldiers make a startling discovery, and the question of why so many more of their comrades have been lost is soon answered...

Get ready for a mystery like no other. A derelict ship harbouring sick and dying men gets caught up in a secret mission straight from the Emperor's right-hand man, Malcador, to create a new army to save the Imperium. Too bad the citizens on board don't know that. This story is a fascinating revelation about the birth of the Grey Knights and exactly how the seeds of their Chapter were sown.


The story takes place on a damaged Battleship, basically drifting through space. This ship is described as a hospital ship full of injured, shell-shocked troopers. Some are even damaged by exposure to the Warp. So overall, a very damaged group of imperium soldiers. But as the story progresses, we discover some unusual traits among the survivors; it would seem, in one way or another, they are all "gifted" with warp gifts. 

As they drift through space, their ship is boarded by a lone Space Marine, bedecked in the grey armour and symbols of the Sigillite. He commandeers the ship and, with his psychic might, sets the ship's course to Titan and heavily hints at the idea of the Grey Knights organization.

This basically seems like an origins tale for the 40K Grey Knights. Overall a pretty good story. Nothing blew me away, but in no way was I disappointed. Where does it sit in the timeline, though? As it made mention to daemons being summoned by Thousand Sons, which I felt happened later in the war? Maybe I am wrong? These collected stories do seem to make a mockery of the timelines.

As always, I appreciate the read. Thank you!

Judge Dredd Table - Dan Abnett Block WIP

It's been a while since I've done a gaming table update. It has been slow going, to be honest. Though I want to start doing battle reports, it is hard to find time to finish terrain. If I have time, I prefer to use it on painting minis. But I will knuckle down and start pushing forward on this project. I want to show you what I have and list what I still need to do with that in mind.

As you can see, my 3'x3' table base is complete apart from some touch-ups, so honestly, it is just the buildings and some scattered terrain to get done. Here is what I feel I need to finalize.

A Road

Warehouse unit

Long Shop

Shed Shop

Scatter terrain - planters, signage etc.

Ruined block

Industrial zone - which includes the wastage pit (bottom corner).

Now that it is written down, it doesn't seem that bad, and I honestly think this is going to be a goal for the rest of the year one project a month (ideally more if I can) with the ultimate goal of a December battle report with fully painted terrain and miniatures. I need positive videos, and I think I will start with the warehouse unit, so check back soon and keep me honest!

As always, thanks for reading.


Comic Review 194 // Star Wars Adventures Volume 8 - Defend the Republic!

Back at the Star Wars Comics. I promise I will get back to Slaine, but as these are library loaners, the priority is to finish and bring them back for the next reader to enjoy. Today we dip into the Clone War Era, which I have always wanted more than the OG trilogy.

Title: Star Wars Adventures, Vol. 8: Defend the Republic!
Writing Team: Delilah S. Dawson, Cavan Scott, Nick Brokenshire
Art team: Derek Charm, Mauricet.
Fluff: Join Padmé, Yoda, Jar Jar Binks, Obi-Wan Kenobi, and Anakin Skywalker in these young-reader-friendly tales set during Episodes 1-3!

Padmé Amidala joins Jar Jar Binks on a quest to recover a legendary Gungan artifact, but this one will be very messy! Then, legendary General Obi-Wan Kenobi undertakes a daring operation for the Republic Army during the Clone Wars, guest-starring Captain Rex! And Jedi Knight Anakin Skywalker and Jedi Master Yoda embark on an urgent mission, where Anakin's rebellious nature could spell trouble for the Republic.

Collects issues #18-20 of the Star Wars Adventures series.

Paperback, 80 pages


This issue has five stories, all set in the Clone War Era. Like the other books in this set, it is aimed at a younger audience than myself, so I will keep this in mind as I review.

This is an excellent read for a comic aimed at a younger reader, but this is a bit of a miss for me. Stories are slightly too short, lack depth and, at worst pointless and straight-up goofy. We seem to have lost the "adventure" in this adventure series and are now stuck with meh.

Lucky for us, though, Cavan Scott came to the rescue with 'Roger, Roger.' Obi-Wan and Rex are befriending a damaged battle droid who now wishes to side with the Republic! Unlike the other stories, this droid is a very likeable character, and by the end, he is a standout piece of the book (though the bar is not high, sadly). The story is also assisted by the artwork, which was above the other artists' quality.

I am worried the series has turned for me, and maybe I need to give it a rest? Do you ever get burned out on a series? Is that what I face here, or has the series honestly gotten worse as it continues? Let me know if you have read these?

As always, cheers for reading.

Gale Force Nine: Another Glorious Day in the Corps - Assets & Hazards Unboxing.

A quick and dirty Youtube video today as we unbox the Aliens: Assets and Hazards by Gale Force Nine.

I was on the fence about getting this kit as it is basically a token replacement from the main game, but the completionist in me needed this. After opening and building I am glad I purchased as the the eggs and Facehuggers are just too cute!

For more videos head this way: Gale Force Nine Aliens on Youtube.

Thanks for watching.

Book Review 187 // A Light Beam for Faith: The Making of A Restorer

Something a little different this Friday. I discovered a new Ottawa-based Sci-fi writer releasing her first book, and after a quick chat, I decided to treat myself to the kindle version of the title. I hope you will take a moment to read and, if interested, treat yourself to a copy.

Title: A Light Beam for Faith: The Making of A Restorer

Author: E.K. Highland

Fluff: She’s not waiting for a hero to come to save her; instead, she becomes her heroine. Hazel’s world comes crashing in front of her in an instant during a family trip to Mont-Tremblant. What she doesn’t know is that she is from the stars, and so it’s no wonder she must return to find the answers she seeks.

She embarks on a trek aboard the Imperial Bona Fides, the mothership of the Alpha Cygnians people. With the help of her best friend Zita and the others she will meet along the way, she will journey to places she never knew existed. Hazel will learn to tame her fears and become the woman she wants to be.

This is the story of different worlds that must learn to co-exist. They must all put their differences aside, and with a bit of faith, they will all witness a new dawn. We are all compelled to be inspired when faith is with us.


I was convinced to give this a try as a local author wrote it, and it is essential to support new voices and broaden my reading. All I can say is that I am glad I did. We join Hazel, your average girl living in the year 2334. She has a classic back story of a father disappearing and a strange twist of an alien ship kidnapping her twin sister during a holiday at a local resort. During this kidnapping, Hazel's mother is drugged via injection and forgets who she is and who her children are. Now alone, Hazel is forced to attempt to find her father, and through this adventure, we watch her grow into a strong, inspiring adult.

A lot is going on in the book, and the book's central theme is co-existence and the importance of life. Will there be more in the series? Who knows, but I'm interested to find out.

This book wasn't what I expected at all, and though not my regular sci-fi read, I enjoyed it.

Audio Review 75 // The Harrowing by Rob Sanders

Having a double feature this week! I am not going to lie. I am looking forward to another Alpha Legion story. Whenever they appear, they are cunning and ruthless. Let's see if it continues in this short tale from War Without End.

The Title: The Harrowing (The Horus Heresy #Short Story)

Author: Rob Sanders

Fluff: Death has come to Callistra Mundi. The Space Marines of the Traitor Legions are coming, but when it's the Alpha Legion, you never know how they might appear... or who might be working for them.

The garrison world of Callistra Mundi is threatened by traitor forces – none other than the insidious Alpha Legion. Like so many before it, this attack will not come as a traditional legionary assault but as a Harrowing. Operatives and turncoats are revealed within the Mechanicum ark freighter Omnissiax and her attendant battlegroup, and confusion will reign amongst the loyalist defenders. And only when none can tell friend from foe will the true destruction begin...

The Alpha Legion assault a garrison world in their own inimitable style, turning friend against friend until no one knows who is responsible... Jump in and see if you can figure out the mystery behind the Harrowing.

Buy now: Amazon

Format: ebook


Okay, okay, this was freaking awesome! A great little insight into the Alpha Legion's tactics. Overall, we discover that the Harrowing tactic involves misdirection, infiltrators, and good old-fashioned turncoats. We actually get to experience the damage that can be done from within and the confusion that can be sowed with very few agents.

This is like a SAS/Special Force mission, and it was so cool to watch the Mechanium undone by these tactics. Overall a fantastic tale that I highly recommend, and I can't wait to see what the Alpha Legion does next!

As always, I appreciate you stopping to read, and I hope you will check out my Youtube Channel, Adventures with Peps, for more content.

Audio Review 74 // By the Lion's Command by Gav Thorpe

I am continuing my run of short listens of Horus Heresy stories with this title from the War Without book. By the Lion's Command has my favourite BL author Gav Thorpe once again taking the helm with the Dark Angels. Let's get into the details.

Title: By the Lion's Command (The Horus Heresy #Short Story)

Author: Gav Thorpe

Fluff: Following the splitting of the Dark Angels fleet in the aftermath of Perditus, Seneschal Corswain continues to hunt down the Death Guard forces under the command of the infamous Typhon. Now, a tense standoff erupts in the heavens over the supposedly independent world of Terra Nullius, and Corswain must either bend the local population to his own cause or make an example of them to other worlds that might secede from the Imperium. In this war, there can be no innocent bystanders.

It's a tense stalemate from start to finish. An ultimatum is set for the Free Army of Terra Nullius by the Dark Angels. They can rejoin the forces of the Emperor or be destroyed along with the traitor Death Guard. This is one of the first instances where a system declares independence rather than joining either side in the Horus Heresy, forcing the Loyalists to make some hard decisions about them.

GET A COPY: Amazon/Audible

Published: March 31st, 2015, by Black Library


I love Dark Angels in the Horus Heresy era. Who's side are they on? Are they good guys? Are they bad guys? Or are they playing both sides? I love it. In this title, we are treated to Seneschal Corswain as the lead. It follows his forces after splitting the legion forces, as Corswain attempts to locate the traitorous Typhon and his Death Guard.

Believing to have discovered the Death Guards' destination, the Dark Angel forces head to Terra Nullius to engage. Here they find a world protected by orbital stations; the only problem is the world has not chosen a side and hopes to ride out the war as a neutral force. Unfortunately, the war has arrived, and they must decide who to join. The devil they know (i.e. the Imperium) or the new Overlords (the Deathguard).

A very tense story which could have easily swung either way and Gav Thorpe does a great job at adding this pressure into the account. A really standout piece in these short stories so far. Well worth the purchase and listen to!


Comic 193 // Star Wars Adventures (Vol 4): Smugglers Blues

How many more library finds can I discover before they fully dry up? This week it is the turn of volume 4, Smuggler's blues. With a young Solo and Chewy in trouble once again.

Title: Star Wars Adventures, Vol. 4: Smuggler's Blues

Creative: Cavan Scott, Derek Charm (Illustrator)

 Fluff: Set before the events of Episode IV: A New Hope, join everyone’s favourite stuck-up, half-witted, scruffy-looking nerf herder on a daring new caper!

Feared bounty hunters Zuckuss and 4-LOM are hot on the heels of the most notorious scoundrels in the galaxy, Han Solo and Chewbacca! Han and Chewie will risk landing on a mysterious planet that somehow shuts down all electronics to evade their pursuers. How will the boys escape with the Millennium Falcon unable to take off?

With a mix of characters from all across the Star Wars film series, Star Wars Adventures is perfect for Jedi and Padawans alike.


As the name suggests, we are getting the stories of smugglers in this volume, with a Han Solo/Chewy adventure, a Lando Calrissian tale and finally, a Jaxxon the green rabbit tale (I am a big fan of Bucky O'Hare, so I better like this one!).

Opening tale is the cover also with Solo and Chewy attempting to flee from the bounty hunting duo of Zuckuss and 4-LOM. After a failed attempt to escape, the duo crash land on a planet that kills all electronic devices. As they are forced to team up, we are faced with double-crosses, killer spiders and blaster action. A great way to start the book off; I really enjoyed it.

The follow-up tale is all about the smooth as butter Lando Calrissian. During his days in Cloud City, he attempts to be an honest man and is contacted by an old friend to help steer a kid from entering a life of crime. Not a sinister tale, also not that thrilling, to be honest. A safe story.

Now I was looking forward to Jaxxon, the green rabbit, in Disney canon! An exciting story that will seem very similar to a Mandalorian tale (which I assume was inspired by this). Jaxxon has been hired to transport a batch of endangered eggs, the last in a long line of a Royal family. Of course, nothing goes to plan, and it is soon discovered to all be a ruse to allow the real eggs to be smuggled away by Hans. A short, sweet tale. I do hope we get more.

Overall a solid outing, not perfect, but when is it? It's nice to see Jaxxon and have an excellent Solo story, so it wins there. It was also interesting to see a bit of Bespin. Overall I would recommend reading if you have a spare evening.

Alien Isolation Part 14 - That made me jump

Unlucky for some, we have reached part 13 of my Alien: Isolation gameplay series. This episode was a joy to play. I died and jumped so much, my heart was racing by the end, and I actually struggled to fall asleep that night. Hahaha.

Hope you enjoy it!

Book Review 186 // No Use for Good Men (Short Story) by Guy Haley

Enjoying these Black Library short reads, I fear this story is tempting me into the crime series they have been creating of late. Here is the fluff for No Use for Good Men.


In the grim darkness of the far future, there is a vast city… The urban sprawl of murder and corruption. A den of vice and illicit deeds where the law fails, and justice is fleeting.

Glutted merchant-kings turn the wheels of industry, feeding the engine of war on distant worlds while the lowly dream only of survival. As the gilded prosper, hidden behind their fortress walls, the masses must find a place within the underbelly. But regardless of station, whether criminal or law-keeper, one fact remains true – this city is dirty, and no one escapes it without a little sin. For in Varangantua, there are no good men.


Damn, this was good if quick read. Guy Hayley does excellent work in bringing the City of Varangantua alive. It is a depressing place where good people are crushed under the iron fists of gangs and corruption. How the people survive is beyond me, and the complete feeling of powerlessness the law enforcement faces is just numbing. Order is a fleeting dream that seems to slip further away every day.

As I mentioned, though, it was a quick read, but it was enough to add the series to my to-be-purchased list, and that alone speaks volumes to how good a read this was. I will review as soon as I have that title and have consumed it.

As always, thanks for stopping by!

Audio Review 73 // Sermon of Exodus by David Annandale


Sermon of Exodus is a short story published in the War Without End. The cover image used is that of War Without End, as the Sermon of Exodus has yet to be released separately. A minor spoiler is that the Sermon of Exodus is a prequel to the events of Book 30, The Damnation of Pythos. It is annoying that it came out afterwards. They seem to do that a lot.


In the wake of Horus' miraculous recovery on Davin, the Davinites begin an exodus to the stars, joining with the Traitor Legions, to whom they will offer the power of the Dark Gods.


That is a short fluff without much description, which sadly sums up the story. So far, in this short audio story run, this was the hardest to listen to. I struggled to get into it, which was a real shame.

It is a prequel to The Damnation of Pythos and provides some extra background for the events and characters, which would have been great to have before reading that novel (thanks, Black Library). It helps explain the Lodges and their ongoing role within the traitor legions a bit better. But that kind of is it for the highlights for me. The main character Tsi Rekh is the prophesied one who would lead the Davinites to more greatness in the eyes of the Gods (so much ego in the 30k, haha). Which is overused so much during these Horus books that it bores me.

Ultimately for a lore point, this is worth a listen. As for enjoyment, I would move along on to a different story.

I appreciate you stopping by to read this, and I hope you will be back soon!

Beer Review 188 // Hop on Your Face IPA by Beyond the Pale Brewing Company

The brewery I work for always produces its Easter IPA called Hop on Your Face. They created this beer in the good old West Coast IPA style. As always opinions are my own. Here are the details:

Beer Name: Hop on Your Face
Style: West Coast IPA
Format: 473ml
ABV: 7.5%
Fluff: #HOYF (Hop On Your Face) is back, just in time for Easter. An unabashedly intense and aromatically obnoxious beer that is like nothing you have had before. The best part is you get all this flavour without the overwhelming bitterness some IPAs can carry. This beer is brewed only once a year and only for Easter. Secure your cans now or miss out!


It is a bold beer, pouring a golden yellow and capped with a lovely white foam. The aroma is solid, nice citrus note coming through. On the sip, the initial flavours are firm but not obnoxious, which is for the best. This is a surprisingly easy drink, nice malt backbone, which adds a bit of a cereal note and then plenty of citruses and a bit of pine to cut through it all. Then as you work through the pint, you get a building hit of bitterness that leaves you wanting more. At the 7.5%, I will be sticking to just one can, but this is enjoyable on a deck watching Ottawa's spring come.

As always, thanks for reading!

Comic Review 192 // Star Wars Adventures Pomp & Circumstance Vol.7

Punch it, Chewy! We are diving straight into another excellent Library find, as I discovered Vol.7 of the Star Wars adventure series. We have Poe and BB8 flying into danger in their sweet-looking X-Wing so let's not waste time and dive into the details.

Title: Star Wars Adventures, Vol. 7: Pomp and Circumstance (Star Wars Adventures (2017) #7)

Comic Team: John Jackson Miller, John Barber, James Gilarte, Jon Sommariva & Valentina Pinto.

Publisher: Disney

Fluff: Join Chewie, Poe Dameron, BB-8, and Luke Skywalker in these adventures that span the Star Wars universe and the saga's entire history. These young-reader-friendly stories will appeal to Jedi everywhere, Master and Padawan alike!

Chewie is all alone with a perplexing new problem that is a major pain in his hide, and the iconic Wookiee will have to use all of his strength, wits, and patience to overcome this latest danger! Then, when an emergency landing separates BB-8 from Poe Dameron, the astromech droid must make friends with the natives to repair their ship and return to the Resistance.

Plus, welcome to the Resistance! In this all-new adventure before The Force Awakens, follow the fledgling Resistance as it begins to realize the growing threat of the First Order! Based on Star Wars Resistance, an exciting new animated series on Disney Channel! And in the last story, with Leia injured, it's up to Luke to undertake a sensitive diplomatic mission with the easily-irritated Sarkans! What should be a routine meeting soon turns into an action-packed adventure with the galaxy's fate on the line!

Buy now and support me: Amazon.


Plenty of stories in this one. In my opinion, the first and title piece is Mind Your Manners. In this piece, we witness Leia and Luke as diplomats as they attempt to secure a deal for crystals used in laser production. Of course, things go wrong, and treachery threatens to overthrow all their hard work. This is a solid opener; it could have been a better start.

This is followed by a weird day tale in Chewie’s Day Off. Chewie is given some time away to unwind; unfortunately, a bounty hunter has other plans and ruins his relaxing day. Overall a poorly thought out tale as Chewie is never translated, so most of the story is left to the artwork. A bit of a miss for me.

Then we get the Poe and BB8 story Unlikely Friendship. Having landed on a swamp planet, our duo is rescued by a young boy. The trio then facedown the natives and restored the X-Wing for take-off. A relatively short affair, which is good. Easy to forget, but nothing wrong with it, just filler.

I was excited for this All Aces Battle Royale. I am currently working through the Resistance cartoon, so having a comic strip is perfectly timed. Set on the Colossus, we have the Aces attempting to intercept communication that, if allowed to leave, give away their location to the First Order. Really enjoyed this tale. I think this could be a highlight piece for me.

We then end with Sector 7-E. Also, a Resistance story, double fun! In classic Kaz style, he discovers pirates stealing weapons, and with a bit of help, he sets about bringing them down. A very straightforward rescue-style story but rather enjoyable for what it was.

Overall this comic was a middle ground for me. A few hits and a few misses. The Chewie one, for me, was a low point. The Resistance tales were an excellent addition, and I hope we get more, but I can see this being a hit for a younger audience.

As always, thanks for stopping by.

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Comic Review 198 // Star Wars Adventures, Vol. 10: Driving Force

Welcome back with the end of the Obi-Wan series. I find my Star Wars interest waning too. We had a good run on these titles, but I feel I ne...