Road to Necromunda - Ganger


Not much of a gang without a ganger.

So I have last week's leader built, but what now? Well in the rules it is rather clearly written out that for every special gang member you have: Leader, Champion, Juve you must match with a ganger. With this in mind, I built a gang member to chill with the leader. Enjoy the video.


Not a huge amount of thought goes into the creation of my figures. It is very much, what looks cool at the time. The only thing I knew was I needed a rifle, but here I was left disappointed. No actual rifles in a handheld configuration! Yes, there is a shotgun, but where are the autogun and lasgun options? All you get is an autogun in a holster, seriously disappointing GW. With little options, I plugged that on, along with a stubpistol and dagger to help round him out.

I see this model as a supporting character, guarding long tunnels as the others move in. But also wise enough to be prepared for some close combat fighting.

Let me know what you think and as always thank you for stopping by.

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