Craftworld Iyanden 05 // New Rules Incoming

So unless you don't read the blogs or Games Workshop's own community page, you may have missed the news that Codex Craftworld is coming up for pre-order this weekend! Better than that they are releasing some hints on what is in the book starting with my Craftworld of Choice, Iyanden. So I am going to go through the news and give you my thoughts. Sooo let us jump in.
From the GW Website:
Iyanden is a craftworld renowned for its tragic history and its serried Spirit Hosts, making heavier use of ghost warriors than any other. Wraith constructs will still be an important part of Iyanden armies, but their Craftworld Attribute is versatile enough to allow for a range of powerful builds focused around elite units of all kinds, including tanks and aspect warriors.
(Good start as it seems GW want to focus on fluffy attributes and the true lore of the armies)

The Craftworld Attribute
Stoic Endurance helps shore up the Craftworld’s vulnerability to Morale tests. Perhaps nothing is worse than watching a couple of casualties on a costly unit of Wraithguard turn into a devastating rout, and with this trait, you won’t have to worry. On the other side of the coin, 20-strong units of Guardians become much more efficient and make for an excellent target for Psychic Powers without having to worry about being mauled in the Morale phase.
The second part of Stoic Endurance helps your tanks and larger constructs keep kicking even after heavy damage. Enemies will need to chip 17 wounds off of an Iyanden Wraithknight before seeing any appreciable difference in its combat effectiveness!

(liking the sound of this a lot. I personally use a lot of Guardians and wraith units so all this is working for me. I excited to march my 20 man guardian blobs once more).

Best Unit: Wraithblades

It’d hardly be an Iyanden army without some ghost warriors, would it? Wraithblades in the new codex are just as deadly as they’ve always been, with some added bonuses. Smaller Wraith units have received an additional point of Toughness in the new codex, bringing Wraithguard and Wraithblades up to Toughness 6 and Wraithlords to Toughness 8, making them markedly more resilient against incoming enemy fire.

(This fills me with excitement, as I have three squads of Wraiths- 1x Blades, 1x cannon, 1x Scythe and then 1x Wraithlord and 1x Wraithseer)

Best Unit: Spirit Seer

The perfect accompaniment to a Spirit Host unit is a Spiritseer. These guys are already an efficient HQ choice for a Craftworld army, and have even seen a reduction in cost, now a steal at 45 points, only 10 more than a Warlock! Use yours to cast the new psychic power Empower on your Wraithblades, trigger the Psytronome of Iyanden and throw in the Guided Wraithsight Stratagem and you’ll be dishing out 60 Strength 7 AP -3 attacks, hitting on a 4+ with a reroll and D3 damage apiece – enough to scrap even a Baneblade in close combat.
(Sounds like a deadly combo)


Sounds like my Iyanden army is coming back! Looks like this Saturday GW will be eating up a paycheck and I need to finish painting some Wraiths. But in all seriousness this is the boost I needed to get playing again and I'm excited to pick up this new book.

What are your thoughts on the sneak peaks, what are you looking forward too. If you are an Eldar player with a blog please do drop me a link in the comments as I would love to follow your blogs. As always thanks for stopping by and remember to follow.

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