If you want to catch up with the other books here are the links: Jan, Feb, March, April, May, June.
Book: Redemption Corps
Author: Rob Sanders
Publisher: Black Library
"Led by the fearsome Major Mortensen, the Redemption Corps is a regiment of ultra-tough storm troopers sent to the deadliest warzones. But can they survive being caught between xenos horrors and the fury of the Sisters of Battle?"
The story begins by throwing us straight into the action. With the Redemption Corps on a troopship called 'Deliverance' mid a troop revolt. Tasked by the onboard Commissar, the Corps start moving throughout the ship in search of the head of the revolt. This is an amazing opening chapter full of detail, action and suspense. This chapter alone should have been a short story. Alas it's not. For the rest of the book we jump from the present to the future / the past to the present. This personally unnerves me as a storytelling technique and ultimately left me confusing some of the information along the way.
As the story progress we end up with a system wide battle which involves Orks, Inquisitors and Sisters of Battle. The Redemption Corps are stuck, slap bang in the thick of it for most of the book, fighting from mission to mission slowly uncovering the truth, until being locked up and imprisoned by the Sisters of battle for knowing too much.
Character wise most of them are throw away characters, serving a purpose and then disappearing forever, either by being killed off or just never spoke of again. Only two of the characters are worth remembering, the first being Major Mortensen: Leader of the Redemption Corps, horrifically burned when his planet was destroyed, now able to resist pain, a pure badass, possibly infused with the Emperors essence (if the troopers are to be believed) or a Heretic attempting to start a cult that will worship him (if you believe the Inquisitor or the Sisters). Then the second character is Cadet-Commissar Krieg: An inquisitor's aid sent to spy on Mortensen, straight laced, mission oriented, believes in the goal, slowly sides with the Majors as the story progresses and truth comes out. Neither actually made me want to like them, but they are worth remembering none the less.
- Chapter One- Great opening!
- The super intelligent Ork Boss on an Ogryn homeworld covered in glass. This was a great chapter and a great look inside a world that is beyond the norm.
- The Inquisitor's plot, would have preferred to have had more details on that.
- Too much jumping back and forth. I prefer a more linear timeline.
- The Sisters of Battle, too fanatical and stupid.
- Lack of Character depth, found myself wanting the Orks to win.